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author | Rob Clark <[email protected]> | 2016-10-12 10:42:57 -0400 |
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committer | Rob Clark <[email protected]> | 2016-12-01 20:24:59 -0500 |
commit | 534917495dca07bb63dbec49450c706fce36f176 (patch) | |
tree | 18302e519921619aba94a93c2d2579682586cf08 /src/mesa/state_tracker/st_atom_shader.c | |
parent | 0b98e84e9ba082b9aa00b24fded3fb56224c6fc6 (diff) |
freedreno: no-op render when we need a fence
If app tries to create a fence but there is no rendering to submit, we
need a dummy/no-op submit. Use a string-marker for the purpose.. mostly
since it avoids needing to realize that the packet format changes in
later gen's (so one less place to fixup for a5xx).
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_atom_shader.c')
0 files changed, 0 insertions, 0 deletions