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authorVinson Lee <[email protected]>2009-12-10 17:50:35 -0800
committerVinson Lee <[email protected]>2009-12-10 17:52:31 -0800
commitd38ffed5236adf3ee83c0bc5bdee0233ce566e01 (patch)
treee67aee567e2dfa80537ee6f24288100ff331f93f /src/mesa/shader
parent1cf60c981091d7a46cb404fd607f85553c427761 (diff)
glsl: Increase size of array in_slang_lookup_constant from 4 to 16.
For some cases, _mesa_GetIntegerv reads up to params[15].
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/slang/slang_simplify.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c
index 539c6ff0d14..13b9ca3c877 100644
--- a/src/mesa/shader/slang/slang_simplify.c
+++ b/src/mesa/shader/slang/slang_simplify.c
@@ -84,7 +84,7 @@ _slang_lookup_constant(const char *name)
for (i = 0; info[i].Name; i++) {
if (strcmp(info[i].Name, name) == 0) {
/* found */
- GLint values[4];
+ GLint values[16];
values[0] = -1;
_mesa_GetIntegerv(info[i].Token, values);
ASSERT(values[0] >= 0); /* sanity check that glGetFloatv worked */