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author | Eric Anholt <[email protected]> | 2010-05-04 22:02:18 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-05-04 22:06:12 -0700 |
commit | ce914fff0817cb3c25a2d715f8435c6b6d6fbcdd (patch) | |
tree | c03fc98efdec6226bfa078c5811cda3bf69cac00 /src/mesa/shader | |
parent | 453f0b1f243b26e02b371293e9c8bbf09362c14a (diff) |
i965: When an RB gets a new region, clear the old from the state cache.
This prevents memory usage explosion in blender due to the state cache
hanging on to old fake frontbuffer regions. Sigh at blender still
using frontbuffer rendering.
Bug #24119.
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions