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authorBrian Paul <[email protected]>2006-08-25 15:44:09 +0000
committerBrian Paul <[email protected]>2006-08-25 15:44:09 +0000
commit4bae9a48ecec6d2428b43989d7266e22ceb1a614 (patch)
tree3892b7db5e954e8c0663cab5a916d93d7b95c52e /src/mesa/shader
parentf38ac5fbacb4d661b94456c8a4c887976a1bf520 (diff)
In _save_End(), set CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END if
we're in GL_COMPILE_AND_EXECUTE mode. This fixes bug 7984.
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions