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authorBrian Paul <[email protected]>2008-08-11 16:13:39 -0600
committerBrian Paul <[email protected]>2008-08-11 16:13:39 -0600
commit2023f7f91d8c40bca54db972f836c969c82ffbca (patch)
treee71bc2cecf9daa6358cbd6367f9bdf7a3d334597 /src/mesa/shader
parent90ffd2736c2edc967a5a72d7afeebccf8b791692 (diff)
mesa: glsl: use SGE instead of SGT in step() functions
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin.gc18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc
index 3182841b1f5..45504f40894 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_common_builtin.gc
@@ -1056,45 +1056,45 @@ vec4 mix(const vec4 x, const vec4 y, const vec4 a)
}
-//// step (untested)
+//// step
float step(const float edge, const float x)
{
- __asm vec4_sgt __retVal.x, x, edge;
+ __asm vec4_sge __retVal, x, edge;
}
vec2 step(const vec2 edge, const vec2 x)
{
- __asm vec4_sgt __retVal.xy, x, edge;
+ __asm vec4_sge __retVal.xy, x, edge;
}
vec3 step(const vec3 edge, const vec3 x)
{
- __asm vec4_sgt __retVal.xyz, x, edge;
+ __asm vec4_sge __retVal.xyz, x, edge;
}
vec4 step(const vec4 edge, const vec4 x)
{
- __asm vec4_sgt __retVal, x, edge;
+ __asm vec4_sge __retVal, x, edge;
}
vec2 step(const float edge, const vec2 v)
{
- __asm vec4_sgt __retVal.xy, v, edge.xx;
+ __asm vec4_sge __retVal.xy, v, edge;
}
vec3 step(const float edge, const vec3 v)
{
- __asm vec4_sgt __retVal.xyz, v, edge.xxx;
+ __asm vec4_sge __retVal.xyz, v, edge;
}
vec4 step(const float edge, const vec4 v)
{
- __asm vec4_sgt __retVal, v, edge.xxxx;
+ __asm vec4_sge __retVal, v, edge;
}
-//// smoothstep (untested)
+//// smoothstep
float smoothstep(const float edge0, const float edge1, const float x)
{