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authorBrian Paul <[email protected]>2005-11-12 17:53:14 +0000
committerBrian Paul <[email protected]>2005-11-12 17:53:14 +0000
commitde99760bf3511d05185799c4fb4347f9e5f420f4 (patch)
treea0bda8570a2943b4c7dabc51b7a61e5c5344eded /src/mesa/shader/nvprogram.c
parent77ee31930a1b0cc7766939415f4f04ed6a1fa4ac (diff)
Move stuff common to vertex/fragment_program into the base class, including:
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().
Diffstat (limited to 'src/mesa/shader/nvprogram.c')
-rw-r--r--src/mesa/shader/nvprogram.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index c85e7c00bd0..fadb5be2ade 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -780,7 +780,8 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
}
fragProg = (struct fragment_program *) prog;
- v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
+ v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, len,
+ (char *) name);
if (v) {
v[0] = x;
v[1] = y;
@@ -845,7 +846,8 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
}
fragProg = (struct fragment_program *) prog;
- v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
+ v = _mesa_lookup_parameter_value(fragProg->Base.Parameters,
+ len, (char *) name);
if (v) {
params[0] = v[0];
params[1] = v[1];