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authorJason Ekstrand <[email protected]>2014-06-27 09:40:10 -0700
committerJason Ekstrand <[email protected]>2014-06-30 12:02:25 -0700
commit4000c0112a49c28793844f454278b50e00943173 (patch)
treed398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/program
parent7577cdd8300068bdf1eda426951d7141450283aa (diff)
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world still supporting this legacy extension. If someone wants to do bump mapping, they can use shaders. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> [v1] Reviewed-by: Chris Forbes <[email protected]> [v2] Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/prog_statevars.c30
-rw-r--r--src/mesa/program/prog_statevars.h2
2 files changed, 0 insertions, 32 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 5dda8e28d65..be5ddb106b0 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -593,28 +593,6 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
}
return;
- case STATE_ROT_MATRIX_0:
- {
- const int unit = (int) state[2];
- GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix;
- value[0] = rotMat22[0];
- value[1] = rotMat22[2];
- value[2] = 0.0;
- value[3] = 0.0;
- }
- return;
-
- case STATE_ROT_MATRIX_1:
- {
- const int unit = (int) state[2];
- GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix;
- value[0] = rotMat22[1];
- value[1] = rotMat22[3];
- value[2] = 0.0;
- value[3] = 0.0;
- }
- return;
-
/* XXX: make sure new tokens added here are also handled in the
* _mesa_program_state_flags() switch, below.
*/
@@ -706,8 +684,6 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
return _NEW_MODELVIEW;
case STATE_TEXRECT_SCALE:
- case STATE_ROT_MATRIX_0:
- case STATE_ROT_MATRIX_1:
return _NEW_TEXTURE;
case STATE_FOG_PARAMS_OPTIMIZED:
return _NEW_FOG;
@@ -933,12 +909,6 @@ append_token(char *dst, gl_state_index k)
case STATE_FB_WPOS_Y_TRANSFORM:
append(dst, "FbWposYTransform");
break;
- case STATE_ROT_MATRIX_0:
- append(dst, "rotMatrixRow0");
- break;
- case STATE_ROT_MATRIX_1:
- append(dst, "rotMatrixRow1");
- break;
default:
/* probably STATE_INTERNAL_DRIVER+i (driver private state) */
append(dst, "driverState");
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 23a9f48c32f..6333e632816 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -128,8 +128,6 @@ typedef enum gl_state_index_ {
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */
STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height) if a FBO is bound, (-1, height, 1, 0) otherwise */
- STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */
- STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
} gl_state_index;