diff options
author | Jason Ekstrand <[email protected]> | 2014-06-27 09:40:10 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2014-06-30 12:02:25 -0700 |
commit | 4000c0112a49c28793844f454278b50e00943173 (patch) | |
tree | d398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/program | |
parent | 7577cdd8300068bdf1eda426951d7141450283aa (diff) |
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world
still supporting this legacy extension. If someone wants to do bump
mapping, they can use shaders.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]> [v1]
Reviewed-by: Chris Forbes <[email protected]> [v2]
Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/prog_statevars.c | 30 | ||||
-rw-r--r-- | src/mesa/program/prog_statevars.h | 2 |
2 files changed, 0 insertions, 32 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c index 5dda8e28d65..be5ddb106b0 100644 --- a/src/mesa/program/prog_statevars.c +++ b/src/mesa/program/prog_statevars.c @@ -593,28 +593,6 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], } return; - case STATE_ROT_MATRIX_0: - { - const int unit = (int) state[2]; - GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix; - value[0] = rotMat22[0]; - value[1] = rotMat22[2]; - value[2] = 0.0; - value[3] = 0.0; - } - return; - - case STATE_ROT_MATRIX_1: - { - const int unit = (int) state[2]; - GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix; - value[0] = rotMat22[1]; - value[1] = rotMat22[3]; - value[2] = 0.0; - value[3] = 0.0; - } - return; - /* XXX: make sure new tokens added here are also handled in the * _mesa_program_state_flags() switch, below. */ @@ -706,8 +684,6 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) return _NEW_MODELVIEW; case STATE_TEXRECT_SCALE: - case STATE_ROT_MATRIX_0: - case STATE_ROT_MATRIX_1: return _NEW_TEXTURE; case STATE_FOG_PARAMS_OPTIMIZED: return _NEW_FOG; @@ -933,12 +909,6 @@ append_token(char *dst, gl_state_index k) case STATE_FB_WPOS_Y_TRANSFORM: append(dst, "FbWposYTransform"); break; - case STATE_ROT_MATRIX_0: - append(dst, "rotMatrixRow0"); - break; - case STATE_ROT_MATRIX_1: - append(dst, "rotMatrixRow1"); - break; default: /* probably STATE_INTERNAL_DRIVER+i (driver private state) */ append(dst, "driverState"); diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h index 23a9f48c32f..6333e632816 100644 --- a/src/mesa/program/prog_statevars.h +++ b/src/mesa/program/prog_statevars.h @@ -128,8 +128,6 @@ typedef enum gl_state_index_ { STATE_PT_BIAS, /**< Pixel transfer RGBA bias */ STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */ STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height) if a FBO is bound, (-1, height, 1, 0) otherwise */ - STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */ - STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */ STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */ } gl_state_index; |