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authorKenneth Graunke <[email protected]>2016-05-26 20:21:58 -0700
committerKenneth Graunke <[email protected]>2016-06-15 12:44:09 -0700
commit0be210513797d3a0245588df915b9510c201bea4 (patch)
tree11ba21e87e653a08fee8b2432d50bf588dacf2a6 /src/mesa/program
parentd794072b3e1f27b96aaf2c476fcd5dcc5fd9d445 (diff)
glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
i965 has no special hardware for this, so we need to pass this value in as a uniform (unless the TES is linked against a TCS, in which case the linker can just replace this with a constant). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Alejandro PiƱeiro <[email protected]> Cc: [email protected]
Diffstat (limited to 'src/mesa/program')
-rw-r--r--src/mesa/program/prog_statevars.c7
-rw-r--r--src/mesa/program/prog_statevars.h1
2 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 27ff3339eaf..23e3015146f 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -598,6 +598,13 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
}
return;
+ case STATE_TES_PATCH_VERTICES_IN:
+ if (ctx->TessCtrlProgram._Current)
+ val[0].i = ctx->TessCtrlProgram._Current->VerticesOut;
+ else
+ val[0].i = ctx->TessCtrlProgram.patch_vertices;
+ return;
+
/* XXX: make sure new tokens added here are also handled in the
* _mesa_program_state_flags() switch, below.
*/
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 6333e632816..4b27527b1f9 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -128,6 +128,7 @@ typedef enum gl_state_index_ {
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */
STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height) if a FBO is bound, (-1, height, 1, 0) otherwise */
+ STATE_TES_PATCH_VERTICES_IN, /**< gl_PatchVerticesIn for TES (integer) */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
} gl_state_index;