diff options
author | Timothy Arceri <[email protected]> | 2016-10-19 13:23:37 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 3423488d55b9c483fcdb3996eb89b424c1031d24 (patch) | |
tree | 270d90fe3fd4c090f2c8e59a3b20d0afe7d98e72 /src/mesa/program/programopt.h | |
parent | 17e28a1571b6141368fefc84cc8b0a3b4e52f8ee (diff) |
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Here we move OriginUpperLeft and PixelCenterInteger into gl_program
all other fields have been replace by shader_info.
V2: Don't use anonymous union/structs to hold vertex/fragment fields
suggested by Ian.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/program/programopt.h')
-rw-r--r-- | src/mesa/program/programopt.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/program/programopt.h b/src/mesa/program/programopt.h index 2a76da4da5e..5d70e57bc33 100644 --- a/src/mesa/program/programopt.h +++ b/src/mesa/program/programopt.h @@ -38,9 +38,8 @@ extern void _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_program *vprog); extern void -_mesa_append_fog_code(struct gl_context *ctx, - struct gl_fragment_program *fprog, GLenum fog_mode, - GLboolean saturate); +_mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog, + GLenum fog_mode, GLboolean saturate); extern void _mesa_count_texture_indirections(struct gl_program *prog); |