diff options
author | Timothy Arceri <[email protected]> | 2016-10-31 21:51:40 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:16 +1100 |
commit | 9ea513e22698fba429b8f3f2a9a0ccdbcc73d4a2 (patch) | |
tree | 47dd89281e8458ab29094fb8b18a10e0afb30288 /src/mesa/program/prog_print.h | |
parent | b51bfbdd85da83f08e671b8bf25fa1f9153924ed (diff) |
mesa: pass gl_program to _mesa_append_uniforms_to_file()
This now contains everything we need.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/program/prog_print.h')
-rw-r--r-- | src/mesa/program/prog_print.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/prog_print.h b/src/mesa/program/prog_print.h index 7b1e1fe3b18..98a43e63a00 100644 --- a/src/mesa/program/prog_print.h +++ b/src/mesa/program/prog_print.h @@ -118,7 +118,7 @@ extern void _mesa_write_shader_to_file(const struct gl_shader *shader); extern void -_mesa_append_uniforms_to_file(const struct gl_linked_shader *shader); +_mesa_append_uniforms_to_file(const struct gl_program *prog); #ifdef __cplusplus |