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authorEric Anholt <[email protected]>2013-06-12 15:49:43 -0700
committerEric Anholt <[email protected]>2013-06-21 10:04:30 -0700
commit0343f20e2f8cc8a588effb028c4043ed2a4744c0 (patch)
treec36344509a10a034896ac6ebb6430f42a430b541 /src/mesa/program/ir_to_mesa.h
parent10c14d16d28c5e868b042e575aaaa922604e5e7e (diff)
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
This code had no relation to ir_to_mesa.cpp, since it was also used by intel and state_tracker, and most of it was duplicated with the standalone compiler (which has periodically drifted from the Mesa copy). v2: Split from the ir_to_mesa to shaderapi.c changes. Acked-by: Paul Berry <[email protected]> (v1) Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/program/ir_to_mesa.h')
-rw-r--r--src/mesa/program/ir_to_mesa.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index aa053d9c8e3..2488a4582db 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -33,7 +33,6 @@ struct gl_context;
struct gl_shader;
struct gl_shader_program;
-void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader);
GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);