diff options
author | Brian <[email protected]> | 2007-07-11 09:52:00 -0600 |
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committer | Brian <[email protected]> | 2007-07-11 09:52:00 -0600 |
commit | 0ac0fb91bd711ec80a058ab23bfe8011baa0a487 (patch) | |
tree | d1cc3789149dadcbd212d82e54a39d81f21ed662 /src/mesa/pipe/softpipe/sp_headers.h | |
parent | 73daa688541ec88119804ad190ce5b429e50ea44 (diff) |
Compute quad.facing from prim->det and polygon winding.
Updated comments/questions about area vs. prim->det.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_headers.h')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_headers.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/softpipe/sp_headers.h b/src/mesa/pipe/softpipe/sp_headers.h index 82f03ec0782..cd2dc984c53 100644 --- a/src/mesa/pipe/softpipe/sp_headers.h +++ b/src/mesa/pipe/softpipe/sp_headers.h @@ -74,7 +74,7 @@ struct quad_header { GLint x0; GLint y0; GLuint mask; - GLuint facing; /**< Front or back facing? */ + GLuint facing; /**< Front (0) or back (1) facing? */ struct { GLfloat color[4][QUAD_SIZE]; /* rrrr, gggg, bbbb, aaaa */ |