diff options
author | Brian <[email protected]> | 2007-10-26 19:19:09 -0600 |
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committer | Brian <[email protected]> | 2007-10-26 19:19:51 -0600 |
commit | 8fed2466e4056668a76a87cf935b5fbff8ae15ca (patch) | |
tree | 81345e5b5ee66dc2dd299f5b9ce29314f2e52735 /src/mesa/pipe/softpipe/sp_context.c | |
parent | 789d248558061fe4d65f664d6770a12b90fa2e34 (diff) |
Re-implement GLSL texture sampler variables.
GLSL sampler variables indicate which texture unit to use for TEX instructions.
Previously, this was baked into the fragment/vertex program and couldn't be
readily changed once set.
Now, SamplerUnits[] array indicates which texture unit is to be used for
each sampler variable. These values are set with glUniform1i().
This is extra state that must be passed to the fragment/vertex program
executor at runtime.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.c')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c index 476d4ac01cc..58ef744f304 100644 --- a/src/mesa/pipe/softpipe/sp_context.c +++ b/src/mesa/pipe/softpipe/sp_context.c @@ -318,6 +318,7 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys, softpipe->pipe.set_feedback_state = softpipe_set_feedback_state; softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; + softpipe->pipe.set_sampler_units = softpipe_set_sampler_units; softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; softpipe->pipe.set_texture_state = softpipe_set_texture_state; softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; |