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authorZack Rusin <[email protected]>2007-09-17 11:55:18 -0400
committerZack Rusin <[email protected]>2007-09-18 06:31:22 -0400
commitd6ac959833a8e40a27907940969c622692f749b1 (patch)
treeddb0c6d886142d66aabb27a3ca00c683f55dbc4c /src/mesa/pipe/i915simple/i915_state.c
parent56edb98d975041cca2e4a3712126b151d80a045a (diff)
Combing depth and stencil objects and making them immutable.
Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable.
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_state.c')
-rw-r--r--src/mesa/pipe/i915simple/i915_state.c44
1 files changed, 26 insertions, 18 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c
index 10060b45a4f..5ac2e27d1a6 100644
--- a/src/mesa/pipe/i915simple/i915_state.c
+++ b/src/mesa/pipe/i915simple/i915_state.c
@@ -107,38 +107,44 @@ static void i915_delete_sampler_state(struct pipe_context *pipe,
/** XXX move someday? Or consolidate all these simple state setters
* into one file.
*/
-static void i915_set_depth_test_state(struct pipe_context *pipe,
- const struct pipe_depth_state *depth)
-{
- struct i915_context *i915 = i915_context(pipe);
- i915->depth_test = *depth;
+static const struct pipe_depth_stencil_state *
+i915_create_depth_stencil_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_state *depth_stencil)
+{
+ struct pipe_depth_stencil_state *new_ds =
+ malloc(sizeof(struct pipe_depth_stencil_state));
+ memcpy(new_ds, depth_stencil, sizeof(struct pipe_depth_stencil_state));
- i915->dirty |= I915_NEW_DEPTH_TEST;
+ return new_ds;
}
-static void i915_set_alpha_test_state(struct pipe_context *pipe,
- const struct pipe_alpha_test_state *alpha)
+static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_state *depth_stencil)
{
struct i915_context *i915 = i915_context(pipe);
- i915->alpha_test = *alpha;
+ i915->depth_stencil = depth_stencil;
- i915->dirty |= I915_NEW_ALPHA_TEST;
+ i915->dirty |= I915_NEW_DEPTH_STENCIL;
}
-static void i915_set_stencil_state(struct pipe_context *pipe,
- const struct pipe_stencil_state *stencil)
+static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_state *depth_stencil)
+{
+ free((struct pipe_depth_stencil_state *)depth_stencil);
+}
+
+static void i915_set_alpha_test_state(struct pipe_context *pipe,
+ const struct pipe_alpha_test_state *alpha)
{
struct i915_context *i915 = i915_context(pipe);
- i915->stencil = *stencil;
+ i915->alpha_test = *alpha;
- i915->dirty |= I915_NEW_STENCIL;
+ i915->dirty |= I915_NEW_ALPHA_TEST;
}
-
-
static void i915_set_scissor_state( struct pipe_context *pipe,
const struct pipe_scissor_state *scissor )
{
@@ -328,19 +334,21 @@ i915_init_state_functions( struct i915_context *i915 )
i915->pipe.bind_sampler_state = i915_bind_sampler_state;
i915->pipe.delete_sampler_state = i915_delete_sampler_state;
+ i915->pipe.create_depth_stencil_state = i915_create_depth_stencil_state;
+ i915->pipe.bind_depth_stencil_state = i915_bind_depth_stencil_state;
+ i915->pipe.delete_depth_stencil_state = i915_delete_depth_stencil_state;
+
i915->pipe.set_alpha_test_state = i915_set_alpha_test_state;
i915->pipe.set_blend_color = i915_set_blend_color;
i915->pipe.set_clip_state = i915_set_clip_state;
i915->pipe.set_clear_color_state = i915_set_clear_color_state;
i915->pipe.set_constant_buffer = i915_set_constant_buffer;
- i915->pipe.set_depth_state = i915_set_depth_test_state;
i915->pipe.set_framebuffer_state = i915_set_framebuffer_state;
i915->pipe.set_fs_state = i915_set_fs_state;
i915->pipe.set_vs_state = i915_set_vs_state;
i915->pipe.set_polygon_stipple = i915_set_polygon_stipple;
i915->pipe.set_scissor_state = i915_set_scissor_state;
i915->pipe.set_setup_state = i915_set_setup_state;
- i915->pipe.set_stencil_state = i915_set_stencil_state;
i915->pipe.set_texture_state = i915_set_texture_state;
i915->pipe.set_viewport_state = i915_set_viewport_state;
i915->pipe.set_vertex_buffer = i915_set_vertex_buffer;