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authorBrian <[email protected]>2007-08-20 17:25:38 -0600
committerBrian <[email protected]>2007-08-20 17:25:38 -0600
commit3239532795a027ddc578261f556e13e2c80f9676 (patch)
tree97aba148d20a028022ff899fe41ab3ad01f1946f /src/mesa/pipe/i915simple/i915_state.c
parenta17d5361b257cb44614a926a7f994b4a46a07890 (diff)
Use new draw_arrays() code.
The i915 driver now uses the software-based vertex shader interpreter and draws everything through pipe->draw_arrays().
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_state.c')
-rw-r--r--src/mesa/pipe/i915simple/i915_state.c35
1 files changed, 35 insertions, 0 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c
index 06fa716c4fa..1de6fea2e90 100644
--- a/src/mesa/pipe/i915simple/i915_state.c
+++ b/src/mesa/pipe/i915simple/i915_state.c
@@ -121,6 +121,16 @@ static void i915_set_fs_state( struct pipe_context *pipe,
}
+static void i915_set_vs_state( struct pipe_context *pipe,
+ const struct pipe_shader_state *vs )
+{
+ struct i915_context *i915 = i915_context(pipe);
+
+ /* just pass-through to draw module */
+ draw_set_vertex_shader(i915->draw, vs);
+}
+
+
static void i915_set_sampler_state(struct pipe_context *pipe,
unsigned unit,
const struct pipe_sampler_state *sampler)
@@ -216,6 +226,28 @@ static void i915_set_setup_state( struct pipe_context *pipe,
}
+static void i915_set_vertex_buffer( struct pipe_context *pipe,
+ unsigned index,
+ const struct pipe_vertex_buffer *buffer )
+{
+ struct i915_context *i915 = i915_context(pipe);
+ i915->vertex_buffer[index] = *buffer;
+ /* pass-through to draw module */
+ draw_set_vertex_buffer(i915->draw, index, buffer);
+}
+
+
+static void i915_set_vertex_element( struct pipe_context *pipe,
+ unsigned index,
+ const struct pipe_vertex_element *element)
+{
+ struct i915_context *i915 = i915_context(pipe);
+ /* pass-through to draw module */
+ draw_set_vertex_element(i915->draw, index, element);
+}
+
+
+
void
i915_init_state_functions( struct i915_context *i915 )
{
@@ -227,6 +259,7 @@ i915_init_state_functions( struct i915_context *i915 )
i915->pipe.set_depth_state = i915_set_depth_test_state;
i915->pipe.set_framebuffer_state = i915_set_framebuffer_state;
i915->pipe.set_fs_state = i915_set_fs_state;
+ i915->pipe.set_vs_state = i915_set_vs_state;
i915->pipe.set_polygon_stipple = i915_set_polygon_stipple;
i915->pipe.set_sampler_state = i915_set_sampler_state;
i915->pipe.set_scissor_state = i915_set_scissor_state;
@@ -234,4 +267,6 @@ i915_init_state_functions( struct i915_context *i915 )
i915->pipe.set_stencil_state = i915_set_stencil_state;
i915->pipe.set_texture_state = i915_set_texture_state;
i915->pipe.set_viewport_state = i915_set_viewport_state;
+ i915->pipe.set_vertex_buffer = i915_set_vertex_buffer;
+ i915->pipe.set_vertex_element = i915_set_vertex_element;
}