diff options
author | José Fonseca <[email protected]> | 2007-11-07 11:04:02 +0000 |
---|---|---|
committer | José Fonseca <[email protected]> | 2007-11-07 13:40:47 +0000 |
commit | 3922baede207c64ce07ec2ac19ffab04f7035483 (patch) | |
tree | 432d587b88a427a3c1ef21ba118dcf62ecd5d544 /src/mesa/pipe/i915simple/i915_prim_vbuf.c | |
parent | f39a520892259bc3ff13b47423fb86cd7714c70a (diff) |
Reuse the vertex buffer until the vertex size changes.
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_prim_vbuf.c')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_prim_vbuf.c | 74 |
1 files changed, 39 insertions, 35 deletions
diff --git a/src/mesa/pipe/i915simple/i915_prim_vbuf.c b/src/mesa/pipe/i915simple/i915_prim_vbuf.c index caae6c6f858..c33cc2198cd 100644 --- a/src/mesa/pipe/i915simple/i915_prim_vbuf.c +++ b/src/mesa/pipe/i915simple/i915_prim_vbuf.c @@ -56,6 +56,7 @@ static void vbuf_flush_elements( struct draw_stage *stage ); +static void vbuf_flush_vertices( struct draw_stage *stage ); #define VBUF_SIZE (64*1024) @@ -105,18 +106,16 @@ boolean overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz ) } -static boolean check_space( struct vbuf_stage *vbuf ) +static void check_space( struct vbuf_stage *vbuf ) { if (overflow( vbuf->vertex_map, vbuf->vertex_ptr, vbuf->vertex_size, VBUF_SIZE )) - return FALSE; + vbuf_flush_vertices(&vbuf->stage); if (vbuf->nr_elements + 4 > IBUF_SIZE / sizeof(ushort) ) - return FALSE; - - return TRUE; + vbuf_flush_elements(&vbuf->stage); } @@ -188,8 +187,7 @@ static void vbuf_tri( struct draw_stage *stage, struct vbuf_stage *vbuf = vbuf_stage( stage ); unsigned i; - if (!check_space( vbuf )) - vbuf_flush_elements( stage ); + check_space( vbuf ); for (i = 0; i < 3; i++) { if (prim->v[i]->vertex_id == 0xffff) @@ -206,8 +204,7 @@ static void vbuf_line(struct draw_stage *stage, struct vbuf_stage *vbuf = vbuf_stage( stage ); unsigned i; - if (!check_space( vbuf )) - vbuf_flush_elements( stage ); + check_space( vbuf ); for (i = 0; i < 2; i++) { if (prim->v[i]->vertex_id == 0xffff) @@ -223,8 +220,7 @@ static void vbuf_point(struct draw_stage *stage, { struct vbuf_stage *vbuf = vbuf_stage( stage ); - if (!check_space( vbuf )) - vbuf_flush_elements( stage ); + check_space( vbuf ); if (prim->v[0]->vertex_id == 0xffff) emit_vertex( vbuf, prim->v[0] ); @@ -269,7 +265,7 @@ static void vbuf_first_point( struct draw_stage *stage, } -static void vbuf_draw( struct draw_stage *stage ) +static void vbuf_flush_elements( struct draw_stage *stage ) { struct vbuf_stage *vbuf = vbuf_stage( stage ); struct i915_context *i915 = vbuf->i915; @@ -278,6 +274,9 @@ static void vbuf_draw( struct draw_stage *stage ) unsigned hwprim; unsigned i; + if(!nr) + return; + switch(vbuf->prim) { case PIPE_PRIM_POINTS: hwprim = PRIM3D_POINTLIST; @@ -295,6 +294,8 @@ static void vbuf_draw( struct draw_stage *stage ) assert(vbuf->vertex_ptr - vbuf->vertex_map == vbuf->nr_vertices * vertex_size / 4); + assert((i915->dirty & ~I915_NEW_VBO) == 0); + if (i915->dirty) i915_update_derived( i915 ); @@ -327,34 +328,31 @@ static void vbuf_draw( struct draw_stage *stage ) if (i < nr) { OUT_BATCH( vbuf->element_map[i] ); } + + vbuf->nr_elements = 0; } -static void vbuf_flush_elements( struct draw_stage *stage ) + +/** + * Flush vertex buffer. + */ +static void vbuf_flush_vertices( struct draw_stage *stage ) { struct vbuf_stage *vbuf = vbuf_stage( stage ); struct i915_context *i915 = vbuf->i915; struct pipe_winsys *winsys = i915->pipe.winsys; - if (vbuf->nr_elements) { -#if 0 - fprintf(stderr, "%s (%d elts, %d verts)\n", - __FUNCTION__, - vbuf->nr_elements, - vbuf->nr_vertices); -#endif - - /* Draw now or add to list of primitives??? - */ - vbuf_draw( stage ); + if(vbuf->nr_vertices) { + + vbuf_flush_elements(stage); - vbuf->nr_elements = 0; - winsys->buffer_unmap(winsys, i915->vbo); - + vbuf->nr_vertices = 0; - - /* Reset vertex ids? Actually, want to not do that unless our + + /** + * XXX: Reset vertex ids? Actually, want to not do that unless our * vertex buffer is full. Would like separate * flush-on-index-full and flush-on-vb-full, but may raise * issues uploading vertices if the hardware wants to flush when @@ -362,7 +360,7 @@ static void vbuf_flush_elements( struct draw_stage *stage ) */ draw_vertex_cache_reset_vertex_ids( vbuf->i915->draw ); } - + /* FIXME: handle failure */ if(!i915->vbo) i915->vbo = winsys->buffer_create(winsys, 64); @@ -376,20 +374,22 @@ static void vbuf_flush_elements( struct draw_stage *stage ) i915->vbo, PIPE_BUFFER_FLAG_WRITE ); vbuf->vertex_ptr = vbuf->vertex_map; - - stage->tri = vbuf_first_tri; - stage->line = vbuf_first_line; - stage->point = vbuf_first_point; } + static void vbuf_begin( struct draw_stage *stage ) { struct vbuf_stage *vbuf = vbuf_stage(stage); struct i915_context *i915 = vbuf->i915; + unsigned vertex_size = i915->current.vertex_info.size * 4; assert(!i915->dirty); - vbuf->vertex_size = vbuf->i915->current.vertex_info.size * 4; + + if(vbuf->vertex_size != vertex_size) + vbuf_flush_vertices(stage); + + vbuf->vertex_size = vertex_size; } @@ -398,6 +398,10 @@ static void vbuf_end( struct draw_stage *stage ) /* Overkill. */ vbuf_flush_elements( stage ); + + stage->point = vbuf_first_point; + stage->line = vbuf_first_line; + stage->tri = vbuf_first_tri; } |