diff options
author | Brian <[email protected]> | 2007-12-10 14:25:30 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-12-10 14:25:30 -0700 |
commit | e53303ba3b69c2c82cefd58e90d06132c2af2bb7 (patch) | |
tree | 21e6cb8381c6d27ca910850f60387d2b1b72fb33 /src/mesa/pipe/cell/ppu/cell_state.h | |
parent | e248f940506a678acc0cad1c925c0b11cca09672 (diff) |
Cell driver state-setter functions, basic tile get/put, glClear.
The state setting code was mostly just copied from the softpipe driver.
The SPUs can now get/put framebuffer tiles from/to main memory and clear
them to a given color. Lots of debug code in effect.
Tiled framebuffer is displayed in X window via the xmwinsys layer.
To enable Cell driver, export GALLIUM_CELL=1
Diffstat (limited to 'src/mesa/pipe/cell/ppu/cell_state.h')
-rw-r--r-- | src/mesa/pipe/cell/ppu/cell_state.h | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/src/mesa/pipe/cell/ppu/cell_state.h b/src/mesa/pipe/cell/ppu/cell_state.h new file mode 100644 index 00000000000..033767d29b8 --- /dev/null +++ b/src/mesa/pipe/cell/ppu/cell_state.h @@ -0,0 +1,117 @@ + + +#ifndef CELL_STATE_H +#define CELL_STATE_H + + +#define CELL_NEW_VIEWPORT 0x1 +#define CELL_NEW_RASTERIZER 0x2 +#define CELL_NEW_FS 0x4 +#define CELL_NEW_BLEND 0x8 +#define CELL_NEW_CLIP 0x10 +#define CELL_NEW_SCISSOR 0x20 +#define CELL_NEW_STIPPLE 0x40 +#define CELL_NEW_FRAMEBUFFER 0x80 +#define CELL_NEW_ALPHA_TEST 0x100 +#define CELL_NEW_DEPTH_STENCIL 0x200 +#define CELL_NEW_SAMPLER 0x400 +#define CELL_NEW_TEXTURE 0x800 +#define CELL_NEW_VERTEX 0x1000 +#define CELL_NEW_VS 0x2000 +#define CELL_NEW_CONSTANTS 0x4000 + + + +extern void +cell_set_framebuffer_state( struct pipe_context *, + const struct pipe_framebuffer_state * ); + + +extern void * +cell_create_alpha_test_state(struct pipe_context *, + const struct pipe_alpha_test_state *); +extern void +cell_bind_alpha_test_state(struct pipe_context *, void *); +extern void +cell_delete_alpha_test_state(struct pipe_context *, void *); + +extern void * +cell_create_blend_state(struct pipe_context *, const struct pipe_blend_state *); +extern void cell_bind_blend_state(struct pipe_context *, void *); +extern void cell_delete_blend_state(struct pipe_context *, void *); + +extern void cell_set_blend_color( struct pipe_context *pipe, + const struct pipe_blend_color *blend_color ); + + +void * +cell_create_sampler_state(struct pipe_context *, + const struct pipe_sampler_state *); + +extern void +cell_bind_sampler_state(struct pipe_context *, unsigned, void *); + +extern void +cell_delete_sampler_state(struct pipe_context *, void *); + + +extern void * +cell_create_depth_stencil_state(struct pipe_context *, + const struct pipe_depth_stencil_state *); + +extern void +cell_bind_depth_stencil_state(struct pipe_context *, void *); + +extern void +cell_delete_depth_stencil_state(struct pipe_context *, void *); + + +void *cell_create_fs_state(struct pipe_context *, + const struct pipe_shader_state *); +void cell_bind_fs_state(struct pipe_context *, void *); +void cell_delete_fs_state(struct pipe_context *, void *); +void *cell_create_vs_state(struct pipe_context *, + const struct pipe_shader_state *); +void cell_bind_vs_state(struct pipe_context *, void *); +void cell_delete_vs_state(struct pipe_context *, void *); + + +void * +cell_create_rasterizer_state(struct pipe_context *, + const struct pipe_rasterizer_state *); +void cell_bind_rasterizer_state(struct pipe_context *, void *); +void cell_delete_rasterizer_state(struct pipe_context *, void *); + + +void cell_set_clip_state( struct pipe_context *, + const struct pipe_clip_state * ); + +void cell_set_constant_buffer(struct pipe_context *pipe, + uint shader, uint index, + const struct pipe_constant_buffer *buf); + +void cell_set_polygon_stipple( struct pipe_context *, + const struct pipe_poly_stipple * ); + +void cell_set_sampler_units( struct pipe_context *, + uint numSamplers, const uint *units ); + +void cell_set_scissor_state( struct pipe_context *, + const struct pipe_scissor_state * ); + +void cell_set_texture_state( struct pipe_context *, + unsigned unit, struct pipe_texture * ); + +void cell_set_vertex_element(struct pipe_context *, + unsigned index, + const struct pipe_vertex_element *); + +void cell_set_vertex_buffer(struct pipe_context *, + unsigned index, + const struct pipe_vertex_buffer *); + +void cell_set_viewport_state( struct pipe_context *, + const struct pipe_viewport_state * ); + + +#endif |