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authorPierre-Eric Pelloux-Prayer <[email protected]>2019-06-10 16:45:23 +0200
committerMarek Olšák <[email protected]>2019-06-28 15:29:08 -0400
commitc37f03d46480e73d7c0cbfe93e91cd8d69d47220 (patch)
tree41646119face0b3d20ebd47eefed00899f5bd089 /src/mesa/math/m_vector.h
parent7389bf9761ae8ed7f28c631954c5d263263f3882 (diff)
mesa: delete framebuffer texture attachment sampler views
When a context is destroyed the destroy_tex_sampler_cb makes sure that all the sampler views created by that context are destroyed. This is done by walking the ctx->Shared->TexObjects hash table. In a multiple context environment the texture can be deleted by a different context, so it will be removed from the TexObjects table and will prevent the above mechanism to work. This can result in an assertion in st_save_zombie_sampler_view because the sampler_view owns a reference to a destroyed context. This issue occurs in blender 2.80. This commit fixes this by explicitly releasing sampler_view created by the destroyed context for all texture attachments. Fixes: 593e36f956 (st/mesa: implement "zombie" sampler views (v2)) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110944 Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/math/m_vector.h')
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