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authorKeith Whitwell <[email protected]>2000-11-16 21:05:34 +0000
committerKeith Whitwell <[email protected]>2000-11-16 21:05:34 +0000
commit23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch)
tree21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/math/m_translate.h
parent179516673211a2350e479d5321840291f339f5dd (diff)
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/math/m_translate.h')
-rw-r--r--src/mesa/math/m_translate.h92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/mesa/math/m_translate.h b/src/mesa/math/m_translate.h
new file mode 100644
index 00000000000..5c60b972ff5
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+++ b/src/mesa/math/m_translate.h
@@ -0,0 +1,92 @@
+/* $Id: m_translate.h,v 1.1 2000/11/16 21:05:41 keithw Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.1
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _M_TRANSLATE_H_
+#define _M_TRANSLATE_H_
+
+
+typedef void (*trans_1f_func)(GLfloat *to,
+ CONST void *ptr,
+ GLuint stride,
+ GLuint start,
+ GLuint n );
+
+typedef void (*trans_1ui_func)(GLuint *to,
+ CONST void *ptr,
+ GLuint stride,
+ GLuint start,
+ GLuint n );
+
+typedef void (*trans_1ub_func)(GLubyte *to,
+ CONST void *ptr,
+ GLuint stride,
+ GLuint start,
+ GLuint n );
+
+typedef void (*trans_4ub_func)(GLubyte (*to)[4],
+ CONST void *ptr,
+ GLuint stride,
+ GLuint start,
+ GLuint n );
+
+typedef void (*trans_4f_func)(GLfloat (*to)[4],
+ CONST void *ptr,
+ GLuint stride,
+ GLuint start,
+ GLuint n );
+
+typedef void (*trans_3f_func)(GLfloat (*to)[3],
+ CONST void *ptr,
+ GLuint stride,
+ GLuint start,
+ GLuint n );
+
+
+
+
+/* Translate GL_UNSIGNED_BYTE, etc to the indexes used in the arrays
+ * below.
+ */
+#define TYPE_IDX(t) ((t) & 0xf)
+
+#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */
+
+/* Only useful combinations are defined, thus there is no function to
+ * translate eg, ubyte->float or ubyte->ubyte, which are never used.
+ */
+extern trans_1f_func gl_trans_1f_tab[MAX_TYPES];
+extern trans_1ui_func gl_trans_1ui_tab[MAX_TYPES];
+extern trans_1ub_func gl_trans_1ub_tab[MAX_TYPES];
+extern trans_3f_func gl_trans_3f_tab[MAX_TYPES];
+extern trans_4ub_func gl_trans_4ub_tab[5][MAX_TYPES];
+extern trans_4f_func gl_trans_4f_tab[5][MAX_TYPES];
+
+
+extern void gl_init_translate( void );
+
+
+#endif