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author | Kenneth Graunke <[email protected]> | 2012-08-21 15:24:14 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2013-08-19 13:16:59 -0700 |
commit | f5a690cb68d69c0279ab95ecb2d188ede13ada03 (patch) | |
tree | ba487a4619f4b62ed7cb2b2b73ee4344e333ff24 /src/mesa/main | |
parent | 44960ef918fff24cf7e49f4c89e845709aae3541 (diff) |
i965: Split sampler count variable to be per-stage.
Currently, we only have a single sampler state table shared among all
stages, so we just copy wm.sampler_count into vs.sampler_count.
In the future, each shader stage will have its own SAMPLER_STATE table,
at which point we'll need these separate sampler counts.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/main')
0 files changed, 0 insertions, 0 deletions