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authorKenneth Graunke <[email protected]>2012-08-21 15:24:14 -0700
committerKenneth Graunke <[email protected]>2013-08-19 13:16:59 -0700
commitf5a690cb68d69c0279ab95ecb2d188ede13ada03 (patch)
treeba487a4619f4b62ed7cb2b2b73ee4344e333ff24 /src/mesa/main
parent44960ef918fff24cf7e49f4c89e845709aae3541 (diff)
i965: Split sampler count variable to be per-stage.
Currently, we only have a single sampler state table shared among all stages, so we just copy wm.sampler_count into vs.sampler_count. In the future, each shader stage will have its own SAMPLER_STATE table, at which point we'll need these separate sampler counts. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/main')
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