diff options
author | Samuel Pitoiset <[email protected]> | 2017-06-02 14:31:49 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-06-06 11:47:31 +0200 |
commit | b9f9bad4ebbf534a839ef539d75bfaabee6e0c42 (patch) | |
tree | 757d35e29d6c55c5b2b3081e83bc70bdafe1f9cf /src/mesa/main | |
parent | 035b0176e2c38ce4c35415de8f5cac7a4017d324 (diff) |
mesa: make use of NewWindowRectangles driver flags
Now, st_update_window_rectangles() won't be called when the
scissor is going to be updated.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/scissor.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c index fe2e4dbff65..13934f9ca20 100644 --- a/src/mesa/main/scissor.c +++ b/src/mesa/main/scissor.c @@ -253,7 +253,9 @@ _mesa_WindowRectanglesEXT(GLenum mode, GLsizei count, const GLint *box) box += 4; } - FLUSH_VERTICES(ctx, _NEW_SCISSOR); + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewWindowRectangles; + memcpy(ctx->Scissor.WindowRects, newval, sizeof(struct gl_scissor_rect) * count); ctx->Scissor.NumWindowRects = count; |