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authorEric Anholt <[email protected]>2009-09-08 12:32:05 -0700
committerEric Anholt <[email protected]>2009-09-08 14:30:18 -0700
commitb11a8ea863612827fe04b636f1c2eae9e1536fbd (patch)
tree6886debede55aea5a0f451ae17a2d36d2a1ed5a3 /src/mesa/main
parent0310aafd9ea502e07a86b355cfca902102b9117c (diff)
mesa: Expose NV_depth_clamp if ARB_depth_clamp is supported.
The wording of these two is exactly the same, except for the issue "Can fragments with wc<=0 be generated when this extension is supported?", which idr thinks is a non-issue for us.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/extensions.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index ea67f820af5..d0e77bafdd6 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -163,6 +163,7 @@ static const struct {
{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
{ ON, "GL_MESA_window_pos", F(ARB_window_pos) },
{ OFF, "GL_NV_blend_square", F(NV_blend_square) },
+ { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
{ OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
{ ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
{ OFF, "GL_NV_point_sprite", F(NV_point_sprite) },