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authorBrian Paul <[email protected]>2004-04-23 14:16:46 +0000
committerBrian Paul <[email protected]>2004-04-23 14:16:46 +0000
commit6d460af6af77a0d5a5b568bcd6094b98e249ba93 (patch)
tree08656028582b357d5c9730c521cc3e1770604c50 /src/mesa/main
parent384800fe12e368f3489111de4572dbc8846a7dea (diff)
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/api_noop.c4
-rw-r--r--src/mesa/main/api_validate.c7
-rw-r--r--src/mesa/main/context.h8
-rw-r--r--src/mesa/main/drawpix.c9
-rw-r--r--src/mesa/main/mtypes.h10
-rw-r--r--src/mesa/main/rastpos.c2
-rw-r--r--src/mesa/main/state.c53
-rw-r--r--src/mesa/main/texstate.c4
8 files changed, 57 insertions, 40 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index e7f185a272c..2f38526bbda 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -704,7 +704,7 @@ void GLAPIENTRY _mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
*/
if (!ctx->Eval.Map1Vertex4 &&
!ctx->Eval.Map1Vertex3 &&
- !(ctx->VertexProgram.Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_POS]))
+ !(ctx->VertexProgram._Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_POS]))
return;
du = ctx->Eval.MapGrid1du;
@@ -739,7 +739,7 @@ void GLAPIENTRY _mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1,
*/
if (!ctx->Eval.Map2Vertex4 &&
!ctx->Eval.Map2Vertex3 &&
- !(ctx->VertexProgram.Enabled && ctx->Eval.Map2Attrib[VERT_ATTRIB_POS]))
+ !(ctx->VertexProgram._Enabled && ctx->Eval.Map2Attrib[VERT_ATTRIB_POS]))
return;
du = ctx->Eval.MapGrid2du;
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 4e09c2855a5..d1c8f42e747 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -1,7 +1,6 @@
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.1
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
@@ -62,7 +61,7 @@ _mesa_validate_DrawElements(GLcontext *ctx,
/* Always need vertex positions */
if (!ctx->Array.Vertex.Enabled
- && !(ctx->VertexProgram.Enabled && ctx->Array.VertexAttrib[0].Enabled))
+ && !(ctx->VertexProgram._Enabled && ctx->Array.VertexAttrib[0].Enabled))
return GL_FALSE;
/* Vertex buffer object tests */
@@ -168,7 +167,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
/* Always need vertex positions */
if (!ctx->Array.Vertex.Enabled
- && !(ctx->VertexProgram.Enabled && ctx->Array.VertexAttrib[0].Enabled))
+ && !(ctx->VertexProgram._Enabled && ctx->Array.VertexAttrib[0].Enabled))
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index e55b383dec6..c59a8b21186 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -21,9 +21,9 @@
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -375,9 +375,9 @@ do { \
(((CTX)->Light.Enabled && \
(CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
|| (CTX)->Fog.ColorSumEnabled \
- || ((CTX)->VertexProgram.Enabled && \
+ || ((CTX)->VertexProgram._Enabled && \
((CTX)->VertexProgram.Current->InputsRead & VERT_BIT_COLOR1)) \
- || ((CTX)->FragmentProgram.Enabled && \
+ || ((CTX)->FragmentProgram._Enabled && \
((CTX)->FragmentProgram.Current->InputsRead & FRAG_BIT_COL1)) \
)
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index fc7dd32b06b..6f7cae9ef55 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -45,8 +45,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->FragmentProgram.Enabled
- && !ctx->FragmentProgram.Current->Instructions) {
+ if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels (invalid fragment program)");
return;
@@ -103,8 +102,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLint destx, desty;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->FragmentProgram.Enabled
- && !ctx->FragmentProgram.Current->Instructions) {
+ if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyPixels (invalid fragment program)");
return;
@@ -184,8 +182,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->FragmentProgram.Enabled
- && !ctx->FragmentProgram.Current->Instructions) {
+ if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBitmap (invalid fragment program)");
return;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 4d78264bde9..d021ffc4ff4 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1628,10 +1628,11 @@ struct program_state {
*/
struct vertex_program_state
{
- GLboolean Enabled; /**< GL_VERTEX_PROGRAM_NV */
- GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- struct vertex_program *Current; /**< ptr to currently bound program */
+ GLboolean Enabled; /**< GL_VERTEX_PROGRAM_NV */
+ GLboolean _Enabled; /**< Really enabled? */
+ GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ struct vertex_program *Current; /**< ptr to currently bound program */
GLenum TrackMatrix[MAX_NV_VERTEX_PROGRAM_PARAMS / 4];
GLenum TrackMatrixTransform[MAX_NV_VERTEX_PROGRAM_PARAMS / 4];
@@ -1658,6 +1659,7 @@ struct vertex_program_state
struct fragment_program_state
{
GLboolean Enabled; /* GL_VERTEX_PROGRAM_NV */
+ GLboolean _Enabled; /* Really enabled? */
struct fragment_program *Current; /* ptr to currently bound program */
struct fp_machine Machine; /* machine state */
GLfloat Parameters[MAX_NV_FRAGMENT_PROGRAM_PARAMS][4]; /* Env params */
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index a73781e8e60..b6c3d9090be 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -418,7 +418,7 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
if (ctx->NewState)
_mesa_update_state( ctx );
- if (ctx->VertexProgram.Enabled) {
+ if (ctx->VertexProgram._Enabled) {
/* XXX implement this */
_mesa_problem(ctx, "Vertex programs not implemented for glRasterPos");
return;
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index b8a67d0ee38..c894241a739 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,11 +1,3 @@
-/**
- * \file state.c
- * State management.
- *
- * This file manages recalculation of derived values in the __GLcontextRec.
- * Also, this is where we initialize the API dispatch table.
- */
-
/*
* Mesa 3-D graphics library
* Version: 6.1
@@ -31,6 +23,14 @@
*/
+/**
+ * \file state.c
+ * State management.
+ *
+ * This file manages recalculation of derived values in the __GLcontextRec.
+ * Also, this is where we initialize the API dispatch table.
+ */
+
#include "glheader.h"
#include "accum.h"
#include "api_loopback.h"
@@ -762,7 +762,7 @@ update_arrays( GLcontext *ctx )
/* find min of _MaxElement values for all enabled arrays */
/* 0 */
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Enabled) {
min = ctx->Array.VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
}
@@ -775,14 +775,14 @@ update_arrays( GLcontext *ctx )
}
/* 1 */
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
}
/* no conventional vertex weight array */
/* 2 */
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
}
@@ -791,7 +791,7 @@ update_arrays( GLcontext *ctx )
}
/* 3 */
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
}
@@ -800,7 +800,7 @@ update_arrays( GLcontext *ctx )
}
/* 4 */
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
}
@@ -809,7 +809,7 @@ update_arrays( GLcontext *ctx )
}
/* 5 */
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
}
@@ -818,20 +818,20 @@ update_arrays( GLcontext *ctx )
}
/* 6 */
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[VERT_ATTRIB_SIX].Enabled) {
min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SIX]._MaxElement);
}
/* 7 */
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN].Enabled) {
min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN]._MaxElement);
}
/* 8..15 */
for (i = VERT_ATTRIB_TEX0; i < VERT_ATTRIB_MAX; i++) {
- if (ctx->VertexProgram.Enabled
+ if (ctx->VertexProgram._Enabled
&& ctx->Array.VertexAttrib[i].Enabled) {
min = MIN2(min, ctx->Array.VertexAttrib[i]._MaxElement);
}
@@ -854,6 +854,22 @@ update_arrays( GLcontext *ctx )
}
+/**
+ * Update derived vertex/fragment program state.
+ */
+static void
+update_program(GLcontext *ctx)
+{
+ /* For now, just set the _Enabled (really enabled) flags.
+ * In the future we may have to check other state to be sure we really
+ * have a runable program or shader.
+ */
+ ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled
+ && ctx->VertexProgram.Current->Instructions;
+ ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled
+ && ctx->FragmentProgram.Current->Instructions;
+}
+
/*
* If __GLcontextRec::NewState is non-zero then this function \b must be called
@@ -875,6 +891,9 @@ void _mesa_update_state( GLcontext *ctx )
if (MESA_VERBOSE & VERBOSE_STATE)
_mesa_print_state("_mesa_update_state", new_state);
+ if (new_state & _NEW_PROGRAM)
+ update_program( ctx );
+
if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
_mesa_update_modelview_project( ctx, new_state );
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 38dd4442a72..54835c9dda2 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -2935,7 +2935,7 @@ update_texture_state( GLcontext *ctx )
texUnit->_GenFlags = 0;
/* Get the bitmask of texture enables */
- if (ctx->FragmentProgram.Enabled && ctx->FragmentProgram.Current) {
+ if (ctx->FragmentProgram._Enabled) {
enableBits = ctx->FragmentProgram.Current->TexturesUsed[unit];
}
else {
@@ -3099,7 +3099,7 @@ update_texture_state( GLcontext *ctx )
/* Fragment programs may need texture coordinates but not the
* corresponding texture images.
*/
- if (ctx->FragmentProgram.Enabled && ctx->FragmentProgram.Current) {
+ if (ctx->FragmentProgram._Enabled) {
ctx->Texture._EnabledCoordUnits |=
(ctx->FragmentProgram.Current->InputsRead >> FRAG_ATTRIB_TEX0);
}