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authorEric Anholt <[email protected]>2014-02-11 16:33:20 -0800
committerEric Anholt <[email protected]>2014-02-12 15:38:57 -0800
commit56b031d8aec952e445de21fb4aa849985f98f8eb (patch)
treec2463d74756e0c487aba75f4e08ced2ee2c9bbb6 /src/mesa/main
parente455c8283b2e46f81cf43ae65d23b1de27ee3f67 (diff)
meta: Rename the "sampler" stuff to "blit shader".
While these structs are generated per GLSL sampler type, they're structs of data-about-shaders (notably, the ID of a shader program), not data-about-samplers. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
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