diff options
author | Marek Olšák <[email protected]> | 2012-10-28 14:24:53 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-10-31 01:58:23 +0100 |
commit | 39a0223a87ba156decfa523ad8e171769eb18d6e (patch) | |
tree | c9e9ac2a4da6cb5cd7fc21ca5cccd007a75b58fe /src/mesa/main | |
parent | 6f5fc612f3135d3f59d702a42547bf93cef2e699 (diff) |
mesa: remove EXT_rescale_normal extension enable flag
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/extensions.c | 3 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
2 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index eb41abf5fb9..2860c1b01f6 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -186,7 +186,7 @@ static const struct extension extension_table[] = { { "GL_EXT_point_parameters", o(EXT_point_parameters), GLL, 1997 }, { "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 }, { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, - { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GLL, 1997 }, + { "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 }, { "GL_EXT_secondary_color", o(EXT_secondary_color), GLL, 1999 }, { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GLL, 2008 }, { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GLL, 1997 }, @@ -357,7 +357,6 @@ name_to_offset(const char* name) * XXX: Should these defaults also apply to GLES? */ static const size_t default_extensions[] = { - o(EXT_rescale_normal), o(EXT_separate_specular_color), o(EXT_texture3D), diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index bb1c5abce04..436108e162b 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3009,7 +3009,6 @@ struct gl_extensions GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; GLboolean EXT_provoking_vertex; - GLboolean EXT_rescale_normal; GLboolean EXT_shadow_funcs; GLboolean EXT_secondary_color; GLboolean EXT_separate_shader_objects; |