diff options
author | Jordan Justen <[email protected]> | 2018-04-08 17:56:34 -0700 |
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committer | Jordan Justen <[email protected]> | 2018-07-09 23:02:28 -0700 |
commit | 2a55553be3336d5bc969a7569cccbfab85671153 (patch) | |
tree | 65f4f61fada64f2a3dc0927b01ce115e25c29561 /src/mesa/main | |
parent | 213491600a09aae15efa128fd6d4c46950fa4b4a (diff) |
mesa: Add disk shader cache driver blob callback
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/dd.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 1b048d3ff8e..7081d586700 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1282,6 +1282,21 @@ struct dd_function_table { struct gl_semaphore_object *semObj, int fd); /*@}*/ + + /** + * \name Disk shader cache functions + */ + /*@{*/ + /** + * Called to initialize gl_program::driver_cache_blob (and size) with a + * ralloc allocated buffer. + * + * This buffer will be saved and restored as part of the gl_program + * serialization and deserialization. + */ + void (*ShaderCacheSerializeDriverBlob)(struct gl_context *ctx, + struct gl_program *prog); + /*@}*/ }; |