diff options
author | Brian Paul <[email protected]> | 2018-01-24 09:14:35 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2018-01-29 08:35:14 -0700 |
commit | 0d044f7d619c56c67d8235312363d93e2362248f (patch) | |
tree | 14c151223842438d386f5369075b007f44d4c377 /src/mesa/main | |
parent | d9894ede02d13735c62da3e0ace9e9c647e2956a (diff) |
mesa/vbo: replace vbo_draw_method() with _mesa_set_drawing_arrays()
The arrays specified by ctx->Array._DrawArrays are used for all
vertex drawing via vbo_context::draw_prims(). Different arrays are
used for immediate mode, vertex arrays, display lists, etc. Changing
from one to another requires updating derived/driver array state.
Before, we indirectly specifid the arrays with the gl_draw_method values.
Now we just directly specify the arrays instead. This is simpler and
will allow a subsequent display list optimization.
In the future, it might make sense to get rid of ctx->Array._DrawArrays
entirely and just pass the arrays as another parameter to
vbo_context::draw_prims().
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/arrayobj.c | 25 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 5 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 16 | ||||
-rw-r--r-- | src/mesa/main/varray.h | 15 |
4 files changed, 28 insertions, 33 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 0f474243a78..2810647c7e7 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -433,20 +433,17 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, bool no_error) newObj->EverBound = GL_TRUE; } - if (ctx->Array.DrawMethod == DRAW_ARRAYS) { - /* The _DrawArrays pointer is pointing at the VAO being unbound and - * that VAO may be in the process of being deleted. If it's not going - * to be deleted, this will have no effect, because the pointer needs - * to be updated by the VBO module anyway. - * - * Before the VBO module can update the pointer, we have to set it - * to NULL for drivers not to set up arrays which are not bound, - * or to prevent a crash if the VAO being unbound is going to be - * deleted. - */ - ctx->Array._DrawArrays = NULL; - ctx->Array.DrawMethod = DRAW_NONE; - } + /* The _DrawArrays pointer is pointing at the VAO being unbound and + * that VAO may be in the process of being deleted. If it's not going + * to be deleted, this will have no effect, because the pointer needs + * to be updated by the VBO module anyway. + * + * Before the VBO module can update the pointer, we have to set it + * to NULL for drivers not to set up arrays which are not bound, + * or to prevent a crash if the VAO being unbound is going to be + * deleted. + */ + _mesa_set_drawing_arrays(ctx, NULL); ctx->NewState |= _NEW_ARRAY; _mesa_reference_vao(ctx, &ctx->Array.VAO, newObj); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 0fdadaf0aaa..50b65c413e5 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1538,9 +1538,8 @@ copy_array_attrib(struct gl_context *ctx, /* skip ArrayBufferObj */ /* skip IndexBufferObj */ - /* Invalidate draw state. It will be updated during the next draw. */ - dest->DrawMethod = DRAW_NONE; - dest->_DrawArrays = NULL; + /* Invalidate array state. It will be updated during the next draw. */ + _mesa_set_drawing_arrays(ctx, NULL); } /** diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 361b63c1c40..9cd32c3aaa5 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1604,19 +1604,6 @@ struct gl_vertex_array_object /** - * Used to signal when transitioning from one kind of drawing method - * to another. - */ -typedef enum -{ - DRAW_NONE, /**< Initial value only */ - DRAW_BEGIN_END, - DRAW_DISPLAY_LIST, - DRAW_ARRAYS -} gl_draw_method; - - -/** * Enum for the OpenGL APIs we know about and may support. * * NOTE: This must match the api_enum table in @@ -1666,9 +1653,6 @@ struct gl_array_attrib GLuint RestartIndex; /*@}*/ - /** One of the DRAW_xxx flags, not consumed by drivers */ - gl_draw_method DrawMethod; - /* GL_ARB_vertex_buffer_object */ struct gl_buffer_object *ArrayBufferObj; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index 65e0f7b56c6..93f2f477faf 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -78,6 +78,21 @@ _mesa_attr_zero_aliases_vertex(const struct gl_context *ctx) return ctx->_AttribZeroAliasesVertex; } + +/** + * This specifies the set of vertex arrays used by the driver for drawing. + */ +static inline void +_mesa_set_drawing_arrays(struct gl_context *ctx, + const struct gl_vertex_array **arrays) +{ + if (ctx->Array._DrawArrays != arrays) { + ctx->Array._DrawArrays = arrays; + ctx->NewDriverState |= ctx->DriverFlags.NewArray; + } +} + + extern void _mesa_update_array_format(struct gl_context *ctx, struct gl_vertex_array_object *vao, |