diff options
author | Timothy Arceri <[email protected]> | 2016-11-05 09:24:51 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:41 +1100 |
commit | f62eb6c7eb22cd97c691ebdb5f25eb5fe8e9ed11 (patch) | |
tree | 6ffcf849dfef0c490d475a880a8208a4ab2fbf9b /src/mesa/main | |
parent | 0e7eec1ab5f27ced1aa4b2d77c2c63512d299694 (diff) |
st/mesa/glsl/i965: set num_ssbos directly in shader_info
Here we also remove the duplicate field in gl_linked_shader and always
get the value from shader_info instead.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 308af2d3a75..e4be2ea9a3a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2384,7 +2384,6 @@ struct gl_linked_shader */ unsigned num_combined_uniform_components; - unsigned NumShaderStorageBlocks; struct gl_uniform_block **ShaderStorageBlocks; struct exec_list *ir; |