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authorIan Romanick <[email protected]>2015-02-10 08:58:01 -0800
committerIan Romanick <[email protected]>2015-02-17 12:29:58 -0800
commit2524f9b80d5763377600e15e584152253420ad25 (patch)
tree9f4aa66cd9412221f8f78c8fb17ac34274891a30 /src/mesa/main
parent1424bbfb572e6165e57554c6a591282743920b5c (diff)
mesa/main: Silence unused parameter warning
Just remove the _mesa_free_lighting_data function. The body has been empty since the shine table was moved into the tnl module (commit ba1d921). main/light.c:1216:46: warning: unused parameter 'ctx' [-Wunused-parameter] _mesa_free_lighting_data( struct gl_context *ctx ) ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/context.c1
-rw-r--r--src/mesa/main/light.c9
-rw-r--r--src/mesa/main/light.h2
3 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 63d30a2c880..b186a1fad50 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1280,7 +1280,6 @@ _mesa_free_context_data( struct gl_context *ctx )
_mesa_free_attrib_data(ctx);
_mesa_free_buffer_objects(ctx);
- _mesa_free_lighting_data( ctx );
_mesa_free_eval_data( ctx );
_mesa_free_texture_data( ctx );
_mesa_free_matrix_data( ctx );
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index b61941379f1..e483b826e91 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1207,12 +1207,3 @@ _mesa_init_lighting( struct gl_context *ctx )
ctx->_ForceEyeCoords = GL_FALSE;
ctx->_ModelViewInvScale = 1.0;
}
-
-
-/**
- * Deallocate malloc'd lighting state attached to given context.
- */
-void
-_mesa_free_lighting_data( struct gl_context *ctx )
-{
-}
diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h
index c6fba2ea311..d009aa1759e 100644
--- a/src/mesa/main/light.h
+++ b/src/mesa/main/light.h
@@ -102,8 +102,6 @@ extern void _mesa_update_color_material( struct gl_context *ctx,
extern void _mesa_init_lighting( struct gl_context *ctx );
-extern void _mesa_free_lighting_data( struct gl_context *ctx );
-
extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
#endif