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authorPaul Berry <[email protected]>2014-01-07 11:40:00 -0800
committerPaul Berry <[email protected]>2014-01-08 07:32:14 -0800
commit31ec2f83385c4f13c9c8831a90db982883bbedcd (patch)
tree2dffd8b0cbca147cf0e0ae437962f55b712d2975 /src/mesa/main
parentacfc58a7e593cdb377527c8b84e2fd9bf5906079 (diff)
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/uniform_query.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index d90193e03a5..82d7628e8d8 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -452,7 +452,7 @@ log_program_parameters(const struct gl_shader_program *shProg)
const struct gl_program *const prog = shProg->_LinkedShaders[i]->Program;
printf("Program %d %s shader parameters:\n",
- shProg->Name, _mesa_progshader_enum_to_string(prog->Target));
+ shProg->Name, _mesa_shader_stage_to_string(i));
for (unsigned j = 0; j < prog->Parameters->NumParameters; j++) {
printf("%s: %p %f %f %f %f\n",
prog->Parameters->Parameters[j].Name,