From 31ec2f83385c4f13c9c8831a90db982883bbedcd Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Tue, 7 Jan 2014 11:40:00 -0800 Subject: mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used. Reviewed-by: Kenneth Graunke Reviewed-by: Brian Paul --- src/mesa/main/uniform_query.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index d90193e03a5..82d7628e8d8 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -452,7 +452,7 @@ log_program_parameters(const struct gl_shader_program *shProg) const struct gl_program *const prog = shProg->_LinkedShaders[i]->Program; printf("Program %d %s shader parameters:\n", - shProg->Name, _mesa_progshader_enum_to_string(prog->Target)); + shProg->Name, _mesa_shader_stage_to_string(i)); for (unsigned j = 0; j < prog->Parameters->NumParameters; j++) { printf("%s: %p %f %f %f %f\n", prog->Parameters->Parameters[j].Name, -- cgit v1.2.3