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authorJose Fonseca <[email protected]>2015-04-28 21:49:36 +0100
committerJose Fonseca <[email protected]>2015-04-29 06:42:12 +0100
commit114ac39a888509b133f15ddae813fcf64adc72a7 (patch)
treea5b7e9bb6f08b0f3e1f90d9ca001568a13256462 /src/mesa/main/version.h
parentc66c158e59298fc4183148c466dd4eecb945f87c (diff)
mesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).
It's returning random values, because RESOURCE_VAR() is casting different objects into ir_variable pointers. This updates _mesa_count_active_attribs to filter the resources with the same logic used in _mesa_longest_attribute_name_length. https://bugs.freedesktop.org/show_bug.cgi?id=90207 Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/main/version.h')
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