diff options
author | Keith Whitwell <[email protected]> | 2003-07-17 13:43:59 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2003-07-17 13:43:59 +0000 |
commit | 6dc85575000127630489b407c50a4b3ea87c9acb (patch) | |
tree | c79b24b7059577caf8201eeb7a42a6890721f52b /src/mesa/main/texutil_tmp.h | |
parent | 44c699949ac09459771304a8aec8f2fc622057fb (diff) |
Merge Jose's documentation and core Mesa changes from embedded branch
Diffstat (limited to 'src/mesa/main/texutil_tmp.h')
-rw-r--r-- | src/mesa/main/texutil_tmp.h | 130 |
1 files changed, 90 insertions, 40 deletions
diff --git a/src/mesa/main/texutil_tmp.h b/src/mesa/main/texutil_tmp.h index 2dd3ccee5ee..7b2ccaa1c90 100644 --- a/src/mesa/main/texutil_tmp.h +++ b/src/mesa/main/texutil_tmp.h @@ -1,3 +1,28 @@ +/** + * \file texutil_tmp.h + * Texture conversion templates. + * + * \author Gareth Hughes + * + * For 2D and 3D texture images, we generate functions for + * - conversion without pixel unpacking and standard stride + * - conversion without pixel unpacking and non-standard stride + * - conversion with pixel unpacking and standard stride + * - conversion with pixel unpacking and non-standard stride + * + * Macros which need to be defined before including this file: + * - \c TAG(x) - the function name wrapper + * - \c DST_TYPE - the destination texel data type (GLuint, GLushort, etc) + * - \c DST_TEXELS_PER_DWORD - number of destination texels that'll fit in 4 bytes + * - \c CONVERT_TEXEL - code to convert from source to destination texel + * - \c CONVER_TEXEL_DWORD - if multiple texels fit in 4 bytes, this macros + * will convert/store multiple texels at once + * - \c CONVERT_DIRECT - if defined, just memcpy texels from source to destination + * - \c SRC_TEXEL_BYTES - bytes per source texel + * - \c PRESERVE_DST_TYPE - if defined, don't undefined these macros at end + * + * \sa convert_func. + */ /* * Mesa 3-D graphics library @@ -21,30 +46,6 @@ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Author: - * Gareth Hughes - */ - - -/* - * For 2D and 3D texture images, we generate functions for - * - conversion without pixel unpacking and standard stride - * - conversion without pixel unpacking and non-standard stride - * - conversion with pixel unpacking and standard stride - * - conversion with pixel unpacking and non-standard stride - * - * - * Macros which need to be defined before including this file: - * TAG(x) - the function name wrapper - * DST_TYPE - the destination texel datatype (GLuint, GLushort, etc) - * DST_TEXELS_PER_DWORD - number of dest texels that'll fit in 4 bytes - * CONVERT_TEXEL - code to convert from source to dest texel - * CONVER_TEXEL_DWORD - if multiple texels fit in 4 bytes, this macros - * will convert/store multiple texels at once - * CONVERT_DIRECT - if defined, just memcpy texels from src to dest - * SRC_TEXEL_BYTES - bytes per source texel - * PRESERVE_DST_TYPE - if defined, don't undefined these macros at end */ @@ -55,9 +56,17 @@ convert->dstImageHeight * DST_TEXEL_BYTES) -/* ============================================================= - * PRE: No pixelstore attribs, width == dstImageWidth. +/***************************************************************/ +/** \name Doesn't require pixelstore attributes or stride + * + * \code width == dstImageWidth \endcode + * and + * \code height == dstImageHeight \endcode + * if applicable. */ +/*@{*/ + +/** \sa convert_func */ static GLboolean TAG(texsubimage2d)( const struct convert_info *convert ) { @@ -92,8 +101,7 @@ TAG(texsubimage2d)( const struct convert_info *convert ) return GL_TRUE; } -/* PRE: As above, height == dstImageHeight also. - */ +/** \sa convert_func */ static GLboolean TAG(texsubimage3d)( const struct convert_info *convert ) { @@ -128,11 +136,20 @@ TAG(texsubimage3d)( const struct convert_info *convert ) return GL_TRUE; } +/*@}*/ -/* ============================================================= - * PRE: No pixelstore attribs, width != dstImageWidth. +/***************************************************************/ +/** \name Requires stride but no pixelstore attributes + * + * \code width != dstImageWidth \endcode + * or + * \code height != dstImageHeight \endcode + * if applicable. */ +/*@{*/ + +/** \sa convert_func */ static GLboolean TAG(texsubimage2d_stride)( const struct convert_info *convert ) { @@ -164,8 +181,7 @@ TAG(texsubimage2d_stride)( const struct convert_info *convert ) return GL_TRUE; } -/* PRE: As above, or height != dstImageHeight also. - */ +/** \sa convert_func */ static GLboolean TAG(texsubimage3d_stride)( const struct convert_info *convert ) { @@ -201,11 +217,20 @@ TAG(texsubimage3d_stride)( const struct convert_info *convert ) return GL_TRUE; } +/*@}*/ -/* ============================================================= - * PRE: Require pixelstore attribs, width == dstImageWidth. +/***************************************************************/ +/** \name Requires pixelstore attributes but no stride. + * + * \code width == dstImageWidth \endcode + * and + * \code height == dstImageHeight \endcode + * if applicable. */ +/*@{*/ + +/** \sa convert_func */ static GLboolean TAG(texsubimage2d_unpack)( const struct convert_info *convert ) { @@ -262,8 +287,7 @@ TAG(texsubimage2d_unpack)( const struct convert_info *convert ) return GL_TRUE; } -/* PRE: as above, height == dstImageHeight also. - */ +/** \sa convert_func */ static GLboolean TAG(texsubimage3d_unpack)( const struct convert_info *convert ) { @@ -334,11 +358,20 @@ TAG(texsubimage3d_unpack)( const struct convert_info *convert ) return GL_TRUE; } +/*@}*/ -/* ============================================================= - * PRE: Require pixelstore attribs, width != dstImageWidth. +/***************************************************************/ +/** \name Requires pixelstore attributes and stride. + * + * \code width != dstImageWidth \endcode + * or + * \code height != dstImageHeight \endcode + * if applicable. */ +/*@{*/ + +/** \sa convert_func */ static GLboolean TAG(texsubimage2d_stride_unpack)( const struct convert_info *convert ) { @@ -385,8 +418,7 @@ TAG(texsubimage2d_stride_unpack)( const struct convert_info *convert ) return GL_TRUE; } -/* PRE: As above, or height != dstImageHeight also. - */ +/** \sa convert_func */ static GLboolean TAG(texsubimage3d_stride_unpack)( const struct convert_info *convert ) { @@ -442,8 +474,19 @@ TAG(texsubimage3d_stride_unpack)( const struct convert_info *convert ) return GL_TRUE; } +/*@}*/ + +/***********************************************************************/ +/** \name Conversion function tables + */ +/*@{*/ +/** + * 2D texture conversion functions table. + * + * \sa convert_func. + */ static convert_func TAG(texsubimage2d_tab)[] = { TAG(texsubimage2d), TAG(texsubimage2d_stride), @@ -451,6 +494,11 @@ static convert_func TAG(texsubimage2d_tab)[] = { TAG(texsubimage2d_stride_unpack), }; +/** + * 3D texture conversion functions table. + * + * \sa convert_func. + */ static convert_func TAG(texsubimage3d_tab)[] = { TAG(texsubimage3d), TAG(texsubimage3d_stride), @@ -458,6 +506,8 @@ static convert_func TAG(texsubimage3d_tab)[] = { TAG(texsubimage3d_stride_unpack), }; +/*@}*/ + #ifndef PRESERVE_DST_TYPE #undef DST_TYPE |