diff options
author | Jakob Bornecrantz <[email protected]> | 2008-09-04 10:35:01 +0800 |
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committer | Xiang, Haihao <[email protected]> | 2008-09-04 10:35:01 +0800 |
commit | dc44bb8e9208680379b31df01b4499c3a3bde5cb (patch) | |
tree | 1e4f1e6edfa6ae97d01169f2888eb9dc6b2afccf /src/mesa/main/texstore.c | |
parent | a04aeea5c016530d7371e032438a0a8fa2c0d7f6 (diff) |
mesa: Support for MESA_FORMAT_S8_Z24 texture
cherry-picked from gallium-0.1
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r-- | src/mesa/main/texstore.c | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 25381e32dc7..1efaf97fb69 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2445,6 +2445,87 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) } +/** + * Store a combined depth/stencil texture image. + */ +GLboolean +_mesa_texstore_s8_z24(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLint srcRowStride + = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) + / sizeof(GLuint); + GLint img, row; + + ASSERT(dstFormat == &_mesa_texformat_s8_z24); + ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); + ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); + + /* Incase we only upload depth we need to preserve the stencil */ + if (srcFormat == GL_DEPTH_COMPONENT) { + for (img = 0; img < srcDepth; img++) { + GLuint *dstRow = (GLuint *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(GLuint) + + dstXoffset; + const GLuint *src + = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + GLuint depth[MAX_WIDTH]; + GLint i; + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, /* dst type */ + depth, /* dst addr */ + depthScale, + srcType, src, srcPacking); + + for (i = 0; i < srcWidth; i++) + dstRow[i] = depth[i] | (dstRow[i] & 0xFF000000); + + src += srcRowStride; + dstRow += dstRowStride / sizeof(GLuint); + } + } + } else { + for (img = 0; img < srcDepth; img++) { + GLuint *dstRow = (GLuint *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(GLuint) + + dstXoffset; + const GLuint *src + = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + GLubyte stencil[MAX_WIDTH]; + GLint i; + /* the 24 depth bits will be in the high position: */ + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, /* dst type */ + dstRow, /* dst addr */ + depthScale, + srcType, src, srcPacking); + /* get the 8-bit stencil values */ + _mesa_unpack_stencil_span(ctx, srcWidth, + GL_UNSIGNED_BYTE, /* dst type */ + stencil, /* dst addr */ + srcType, src, srcPacking, + ctx->_ImageTransferState); + /* merge stencil values into depth values */ + for (i = 0; i < srcWidth; i++) + dstRow[i] = stencil[i] << 24; + + src += srcRowStride; + dstRow += dstRowStride / sizeof(GLuint); + } + } + } + return GL_TRUE; +} /** * Store an image in any of the formats: |