diff options
author | Brian Paul <[email protected]> | 2011-09-30 21:03:42 -0600 |
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committer | Brian Paul <[email protected]> | 2011-10-01 08:16:36 -0600 |
commit | 9520f483b8f1e45fa474674b415554988de5d8d3 (patch) | |
tree | abb7498ff771c9c0b1bc9034365170e2bf416ead /src/mesa/main/texstate.h | |
parent | c707ffa587137bda42ed557e2c5f6bb7ee02aca3 (diff) |
mesa: s/INLINE/inline/
INLINE is still seen in some files (some generated files, etc) but this
is a good start.
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/texstate.h')
-rw-r--r-- | src/mesa/main/texstate.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index 987123036a6..7dc6dc6a2cd 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -40,7 +40,7 @@ * Return pointer to current texture unit. * This the texture unit set by glActiveTexture(), not glClientActiveTexture(). */ -static INLINE struct gl_texture_unit * +static inline struct gl_texture_unit * _mesa_get_current_tex_unit(struct gl_context *ctx) { ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit)); |