diff options
author | Kendall Bennett <[email protected]> | 2003-10-21 22:22:17 +0000 |
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committer | Kendall Bennett <[email protected]> | 2003-10-21 22:22:17 +0000 |
commit | c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c (patch) | |
tree | 88f9ef7be42df7a7afee101baf18aff063ede9f8 /src/mesa/main/texobj.c | |
parent | b1ca87a565033a767042120288b2c45723cf79cc (diff) |
Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r-- | src/mesa/main/texobj.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 08c59a0854d..10fff646767 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -603,7 +603,7 @@ _glthread_DECLARE_STATIC_MUTEX(GenTexturesLock); * to find a block of free texture IDs which are stored in \p texName. * Corresponding empty texture objects are also generated. */ -void +void GLAPIENTRY _mesa_GenTextures( GLsizei n, GLuint *texName ) { GET_CURRENT_CONTEXT(ctx); @@ -655,7 +655,7 @@ _mesa_GenTextures( GLsizei n, GLuint *texName ) * it and decrementing the reference count if so. If the texture reference * count is zero, delete its object. */ -void +void GLAPIENTRY _mesa_DeleteTextures( GLsizei n, const GLuint *texName) { GET_CURRENT_CONTEXT(ctx); @@ -744,7 +744,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *texName) * calls dd_function_table::BindTexture. Decrements the old texture reference * count and deletes it if it reaches zero. */ -void +void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texName ) { GET_CURRENT_CONTEXT(ctx); @@ -900,7 +900,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) * Looks up each texture in the hash, clamps the corresponding priority between * 0.0 and 1.0, and calls dd_function_table::PrioritizeTexture. */ -void +void GLAPIENTRY _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, const GLclampf *priorities ) { @@ -945,7 +945,7 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, * Looks up each texture in the hash and calls * dd_function_table::IsTextureResident. */ -GLboolean +GLboolean GLAPIENTRY _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, GLboolean *residences) { @@ -1006,7 +1006,7 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, * * Calls _mesa_HashLookup(). */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsTexture( GLuint texture ) { GET_CURRENT_CONTEXT(ctx); |