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authorGareth Hughes <[email protected]>2001-03-28 20:40:51 +0000
committerGareth Hughes <[email protected]>2001-03-28 20:40:51 +0000
commit38f28665bf9fb5b2464738ca5074848ec2777ae1 (patch)
treed7df29f52814f6cd466b3ad9c3252c744ee5071c /src/mesa/main/texformat.c
parent53933fe9dbfae168dce0688b406810462a6d577b (diff)
More texture format updates. Drivers now need only plug an appropriate
format into texImage->TexFormat, the rest is handled by core Mesa.
Diffstat (limited to 'src/mesa/main/texformat.c')
-rw-r--r--src/mesa/main/texformat.c135
1 files changed, 64 insertions, 71 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index d24f6833eda..ec8aecc0f6b 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -1,4 +1,4 @@
-/* $Id: texformat.c,v 1.5 2001/03/27 20:26:37 brianp Exp $ */
+/* $Id: texformat.c,v 1.6 2001/03/28 20:40:51 gareth Exp $ */
/*
* Mesa 3-D graphics library
@@ -73,9 +73,9 @@ static void fetch_null_texel( const struct gl_texture_image *texImage,
*/
const struct gl_texture_format _mesa_texformat_rgba = {
- MESA_FORMAT_RGBA, /* IntFormat */
- GL_RGBA, /* BaseFormat */
- CHAN_TYPE, /* BaseType */
+ MESA_FORMAT_RGBA, /* MesaFormat */
+ GL_RGBA, /* IntFormat */
+ CHAN_TYPE, /* Type */
CHAN_BITS, /* RedBits */
CHAN_BITS, /* GreenBits */
CHAN_BITS, /* BlueBits */
@@ -91,9 +91,9 @@ const struct gl_texture_format _mesa_texformat_rgba = {
};
const struct gl_texture_format _mesa_texformat_rgb = {
- MESA_FORMAT_RGB, /* IntFormat */
- GL_RGB, /* BaseFormat */
- CHAN_TYPE, /* BaseType */
+ MESA_FORMAT_RGB, /* MesaFormat */
+ GL_RGB, /* IntFormat */
+ CHAN_TYPE, /* Type */
CHAN_BITS, /* RedBits */
CHAN_BITS, /* GreenBits */
CHAN_BITS, /* BlueBits */
@@ -109,9 +109,9 @@ const struct gl_texture_format _mesa_texformat_rgb = {
};
const struct gl_texture_format _mesa_texformat_alpha = {
- MESA_FORMAT_ALPHA, /* IntFormat */
- GL_ALPHA, /* BaseFormat */
- CHAN_TYPE, /* BaseType */
+ MESA_FORMAT_ALPHA, /* MesaFormat */
+ GL_ALPHA, /* IntFormat */
+ CHAN_TYPE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -127,9 +127,9 @@ const struct gl_texture_format _mesa_texformat_alpha = {
};
const struct gl_texture_format _mesa_texformat_luminance = {
- MESA_FORMAT_LUMINANCE, /* IntFormat */
- GL_LUMINANCE, /* BaseFormat */
- CHAN_TYPE, /* BaseType */
+ MESA_FORMAT_LUMINANCE, /* MesaFormat */
+ GL_LUMINANCE, /* IntFormat */
+ CHAN_TYPE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -145,9 +145,9 @@ const struct gl_texture_format _mesa_texformat_luminance = {
};
const struct gl_texture_format _mesa_texformat_luminance_alpha = {
- MESA_FORMAT_LUMINANCE_ALPHA, /* IntFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- CHAN_TYPE, /* BaseType */
+ MESA_FORMAT_LUMINANCE_ALPHA, /* MesaFormat */
+ GL_LUMINANCE_ALPHA, /* IntFormat */
+ CHAN_TYPE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -163,9 +163,9 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = {
};
const struct gl_texture_format _mesa_texformat_intensity = {
- MESA_FORMAT_INTENSITY, /* IntFormat */
- GL_INTENSITY, /* BaseFormat */
- CHAN_TYPE, /* BaseType */
+ MESA_FORMAT_INTENSITY, /* MesaFormat */
+ GL_INTENSITY, /* IntFormat */
+ CHAN_TYPE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -181,9 +181,9 @@ const struct gl_texture_format _mesa_texformat_intensity = {
};
const struct gl_texture_format _mesa_texformat_color_index = {
- MESA_FORMAT_COLOR_INDEX, /* IntFormat */
- GL_COLOR_INDEX, /* BaseFormat */
- CHAN_TYPE, /* BaseType */
+ MESA_FORMAT_COLOR_INDEX, /* MesaFormat */
+ GL_COLOR_INDEX, /* IntFormat */
+ CHAN_TYPE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -199,9 +199,9 @@ const struct gl_texture_format _mesa_texformat_color_index = {
};
const struct gl_texture_format _mesa_texformat_depth_component = {
- MESA_FORMAT_DEPTH_COMPONENT, /* IntFormat */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_FLOAT, /* BaseType */
+ MESA_FORMAT_DEPTH_COMPONENT, /* MesaFormat */
+ GL_DEPTH_COMPONENT, /* IntFormat */
+ GL_FLOAT, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -222,9 +222,9 @@ const struct gl_texture_format _mesa_texformat_depth_component = {
*/
const struct gl_texture_format _mesa_texformat_rgba8888 = {
- MESA_FORMAT_RGBA8888, /* IntFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_BYTE, /* BaseType */
+ MESA_FORMAT_RGBA8888, /* MesaFormat */
+ GL_RGBA, /* IntFormat */
+ GL_UNSIGNED_INT_8_8_8_8, /* Type */
8, /* RedBits */
8, /* GreenBits */
8, /* BlueBits */
@@ -240,9 +240,9 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = {
};
const struct gl_texture_format _mesa_texformat_argb8888 = {
- MESA_FORMAT_ARGB8888, /* IntFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_BYTE, /* FIXME: ??? */ /* BaseType */
+ MESA_FORMAT_ARGB8888, /* MesaFormat */
+ GL_BGRA, /* IntFormat */
+ GL_UNSIGNED_INT_8_8_8_8_REV, /* Type */
8, /* RedBits */
8, /* GreenBits */
8, /* BlueBits */
@@ -258,9 +258,9 @@ const struct gl_texture_format _mesa_texformat_argb8888 = {
};
const struct gl_texture_format _mesa_texformat_rgb888 = {
- MESA_FORMAT_RGB888, /* IntFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_BYTE, /* BaseType */
+ MESA_FORMAT_RGB888, /* MesaFormat */
+ GL_BGR, /* IntFormat */
+ GL_UNSIGNED_BYTE, /* Type */
8, /* RedBits */
8, /* GreenBits */
8, /* BlueBits */
@@ -276,9 +276,9 @@ const struct gl_texture_format _mesa_texformat_rgb888 = {
};
const struct gl_texture_format _mesa_texformat_rgb565 = {
- MESA_FORMAT_RGB565, /* IntFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_SHORT_5_6_5, /* BaseType */
+ MESA_FORMAT_RGB565, /* MesaFormat */
+ GL_RGB, /* IntFormat */
+ GL_UNSIGNED_SHORT_5_6_5, /* Type */
5, /* RedBits */
6, /* GreenBits */
5, /* BlueBits */
@@ -294,9 +294,9 @@ const struct gl_texture_format _mesa_texformat_rgb565 = {
};
const struct gl_texture_format _mesa_texformat_argb4444 = {
- MESA_FORMAT_ARGB4444, /* IntFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_SHORT_4_4_4_4_REV, /* BaseType */
+ MESA_FORMAT_ARGB4444, /* MesaFormat */
+ GL_BGRA, /* IntFormat */
+ GL_UNSIGNED_SHORT_4_4_4_4_REV, /* Type */
4, /* RedBits */
4, /* GreenBits */
4, /* BlueBits */
@@ -312,9 +312,9 @@ const struct gl_texture_format _mesa_texformat_argb4444 = {
};
const struct gl_texture_format _mesa_texformat_argb1555 = {
- MESA_FORMAT_ARGB1555, /* IntFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_SHORT_1_5_5_5_REV, /* BaseType */
+ MESA_FORMAT_ARGB1555, /* MesaFormat */
+ GL_BGRA, /* IntFormat */
+ GL_UNSIGNED_SHORT_1_5_5_5_REV, /* Type */
5, /* RedBits */
5, /* GreenBits */
5, /* BlueBits */
@@ -330,9 +330,9 @@ const struct gl_texture_format _mesa_texformat_argb1555 = {
};
const struct gl_texture_format _mesa_texformat_al88 = {
- MESA_FORMAT_AL88, /* IntFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_BYTE, /* BaseType */
+ MESA_FORMAT_AL88, /* MesaFormat */
+ GL_LUMINANCE_ALPHA, /* IntFormat */
+ GL_UNSIGNED_BYTE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -348,9 +348,9 @@ const struct gl_texture_format _mesa_texformat_al88 = {
};
const struct gl_texture_format _mesa_texformat_rgb332 = {
- MESA_FORMAT_RGB332, /* IntFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_BYTE_3_3_2, /* BaseType */
+ MESA_FORMAT_RGB332, /* MesaFormat */
+ GL_RGB, /* IntFormat */
+ GL_UNSIGNED_BYTE_3_3_2, /* Type */
3, /* RedBits */
3, /* GreenBits */
2, /* BlueBits */
@@ -366,9 +366,9 @@ const struct gl_texture_format _mesa_texformat_rgb332 = {
};
const struct gl_texture_format _mesa_texformat_a8 = {
- MESA_FORMAT_A8, /* IntFormat */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_BYTE, /* BaseType */
+ MESA_FORMAT_A8, /* MesaFormat */
+ GL_ALPHA, /* IntFormat */
+ GL_UNSIGNED_BYTE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -384,9 +384,9 @@ const struct gl_texture_format _mesa_texformat_a8 = {
};
const struct gl_texture_format _mesa_texformat_l8 = {
- MESA_FORMAT_L8, /* IntFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_BYTE, /* BaseType */
+ MESA_FORMAT_L8, /* MesaFormat */
+ GL_LUMINANCE, /* IntFormat */
+ GL_UNSIGNED_BYTE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -402,9 +402,9 @@ const struct gl_texture_format _mesa_texformat_l8 = {
};
const struct gl_texture_format _mesa_texformat_i8 = {
- MESA_FORMAT_I8, /* IntFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_BYTE, /* BaseType */
+ MESA_FORMAT_I8, /* MesaFormat */
+ GL_INTENSITY, /* IntFormat */
+ GL_UNSIGNED_BYTE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -420,9 +420,9 @@ const struct gl_texture_format _mesa_texformat_i8 = {
};
const struct gl_texture_format _mesa_texformat_ci8 = {
- MESA_FORMAT_CI8, /* IntFormat */
- GL_COLOR_INDEX, /* BaseFormat */
- GL_UNSIGNED_BYTE, /* BaseType */
+ MESA_FORMAT_CI8, /* MesaFormat */
+ GL_COLOR_INDEX, /* IntFormat */
+ GL_UNSIGNED_BYTE, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -443,9 +443,9 @@ const struct gl_texture_format _mesa_texformat_ci8 = {
*/
const struct gl_texture_format _mesa_null_texformat = {
- -1, /* IntFormat */
- 0, /* BaseFormat */
- 0, /* BaseType */
+ -1, /* MesaFormat */
+ 0, /* IntFormat */
+ 0, /* Type */
0, /* RedBits */
0, /* GreenBits */
0, /* BlueBits */
@@ -472,8 +472,6 @@ void _mesa_init_tex_format( GLcontext *ctx, GLenum internalFormat,
{
const struct gl_texture_format *texFormat;
- texImage->IntFormat = internalFormat;
-
/* Ask the driver for the base format, if it doesn't know, it will
* return -1;
*/
@@ -583,10 +581,5 @@ void _mesa_init_tex_format( GLcontext *ctx, GLenum internalFormat,
return;
}
- /* Initialize the base format and type.
- */
- texImage->Format = texFormat->BaseFormat;
- texImage->Type = texFormat->BaseType;
-
texImage->TexFormat = texFormat;
}