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author | Antia Puentes <[email protected]> | 2015-11-15 18:01:56 +0100 |
---|---|---|
committer | Eduardo Lima Mitev <[email protected]> | 2016-03-03 15:14:07 +0100 |
commit | 876f7a7c081dd8261a3d969ec1d76ddac64afcbb (patch) | |
tree | ac23daf106d3bb33cc2138a2de608b0adb00c5d8 /src/mesa/main/shaderimage.h | |
parent | fae2b10ff9ec568df328785183e483d4fcbf0f83 (diff) |
mesa/shaderimage: Make is_image_format_supported public
It will be used by the ARB_internalformat_query2 implementation
to implement queries related to the ARB_shader_image_load_store
extension.
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderimage.h')
-rw-r--r-- | src/mesa/main/shaderimage.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/main/shaderimage.h b/src/mesa/main/shaderimage.h index 94ee814a716..794c926d040 100644 --- a/src/mesa/main/shaderimage.h +++ b/src/mesa/main/shaderimage.h @@ -43,6 +43,14 @@ mesa_format _mesa_get_shader_image_format(GLenum format); /** + * Return whether an image format should be supported based on the current API + * version of the context. + */ +bool +_mesa_is_shader_image_format_supported(const struct gl_context *ctx, + GLenum format); + +/** * Get a single image unit struct with the default state. */ struct gl_image_unit |