diff options
author | Matt Turner <[email protected]> | 2014-09-21 16:32:57 -0700 |
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committer | Matt Turner <[email protected]> | 2014-09-24 09:58:42 -0700 |
commit | 452926a5ec54e5700657d28b2cb8e46c4bbaa0a9 (patch) | |
tree | dcbd417d2ade077e18f25bf31afb4022138dc9a1 /src/mesa/main/shaderapi.c | |
parent | e5162defc8169a1d0a06e16c65c5f63b98923426 (diff) |
mesa: Use realloc() instead of _mesa_realloc() and remove the latter.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r-- | src/mesa/main/shaderapi.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 620cab3cc0e..dc8b255d179 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -272,9 +272,8 @@ attach_shader(struct gl_context *ctx, GLuint program, GLuint shader) /* grow list */ shProg->Shaders = (struct gl_shader **) - _mesa_realloc(shProg->Shaders, - n * sizeof(struct gl_shader *), - (n + 1) * sizeof(struct gl_shader *)); + realloc(shProg->Shaders, + (n + 1) * sizeof(struct gl_shader *)); if (!shProg->Shaders) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAttachShader"); return; |