diff options
author | Matt Turner <[email protected]> | 2015-07-30 14:31:04 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2016-05-20 10:05:09 -0700 |
commit | 015f2207cfa2334fb3bca5b6b941666ebf73e829 (patch) | |
tree | f81f353c0401073c5e0d0748d1530045fe06b0ea /src/mesa/main/shaderapi.c | |
parent | aded1160e5e722610dd474583d78e745291cbd75 (diff) |
mesa: Replace uses of Shared->Mutex with hash-table mutexes
We were locking the Shared->Mutex and then using calling functions like
_mesa_HashInsert that do additional per-hash-table locking internally.
Instead just lock each hash-table's mutex and use functions like
_mesa_HashInsertLocked and the new _mesa_HashRemoveLocked.
In order to do this, we need to remove the locking from
_mesa_HashFindFreeKeyBlock since it will always be called with the
per-hash-table lock taken.
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/shaderapi.c')
-rw-r--r-- | src/mesa/main/shaderapi.c | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index ae37e94f3a8..3c85b41c88c 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -305,9 +305,11 @@ create_shader(struct gl_context *ctx, GLenum type) return 0; } + _mesa_HashLockMutex(ctx->Shared->ShaderObjects); name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); sh = ctx->Driver.NewShader(ctx, name, type); - _mesa_HashInsert(ctx->Shared->ShaderObjects, name, sh); + _mesa_HashInsertLocked(ctx->Shared->ShaderObjects, name, sh); + _mesa_HashUnlockMutex(ctx->Shared->ShaderObjects); return name; } @@ -319,14 +321,18 @@ create_shader_program(struct gl_context *ctx) GLuint name; struct gl_shader_program *shProg; + _mesa_HashLockMutex(ctx->Shared->ShaderObjects); + name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); shProg = _mesa_new_shader_program(name); - _mesa_HashInsert(ctx->Shared->ShaderObjects, name, shProg); + _mesa_HashInsertLocked(ctx->Shared->ShaderObjects, name, shProg); assert(shProg->RefCount == 1); + _mesa_HashUnlockMutex(ctx->Shared->ShaderObjects); + return name; } |