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author | Samuel Pitoiset <[email protected]> | 2017-07-25 21:39:20 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-07-28 11:20:39 +0200 |
commit | b38c9c57f272b54a190be4efd4297effa1a3deab (patch) | |
tree | 2fb51345f8b29cc7808b2b763da5ee15a7026146 /src/mesa/main/scissor.h | |
parent | e0e79f0b08410a64e0b0f0f0f95317e473e4db86 (diff) |
mesa: fix mismatch when returning 64-bit bindless uniform handles
The slower convert-and-copy process performs a bad conversion
because it converts the value to signed 64-bit integer, but
bindless uniform handles are considered unsigned 64-bit.
This fixes "Check glUniform*() with mixed texture units/handles"
from arb_bindless_texture-uniform piglit.
Signed-off-by: Samuel Pitoiset <[email protected]>
Cc: "17.2" <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/scissor.h')
0 files changed, 0 insertions, 0 deletions