diff options
author | Jason Ekstrand <[email protected]> | 2014-06-27 09:40:10 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2014-06-30 12:02:25 -0700 |
commit | 4000c0112a49c28793844f454278b50e00943173 (patch) | |
tree | d398a8d1ecc3ae5f81b0f8259f68e549de2d279c /src/mesa/main/pack.h | |
parent | 7577cdd8300068bdf1eda426951d7141450283aa (diff) |
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world
still supporting this legacy extension. If someone wants to do bump
mapping, they can use shaders.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]> [v1]
Reviewed-by: Chris Forbes <[email protected]> [v2]
Reviewed-by: Ian Romanick <[email protected]> [v3]
Diffstat (limited to 'src/mesa/main/pack.h')
-rw-r--r-- | src/mesa/main/pack.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/main/pack.h b/src/mesa/main/pack.h index ad357bae123..2173b652e75 100644 --- a/src/mesa/main/pack.h +++ b/src/mesa/main/pack.h @@ -83,14 +83,6 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx, const struct gl_pixelstore_attrib *srcPacking); extern void -_mesa_unpack_dudv_span_byte(struct gl_context *ctx, - GLuint n, GLenum dstFormat, GLbyte dest[], - GLenum srcFormat, GLenum srcType, - const GLvoid *source, - const struct gl_pixelstore_attrib *srcPacking, - GLbitfield transferOps); - -extern void _mesa_unpack_index_span(struct gl_context *ctx, GLuint n, GLenum dstType, GLvoid *dest, GLenum srcType, const GLvoid *source, |