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authorBrian Paul <[email protected]>2012-09-01 07:47:24 -0600
committerBrian Paul <[email protected]>2012-09-01 07:47:24 -0600
commit4fdac659f800da0aa4504489f627738c83c94d66 (patch)
tree2b2fb4cb36ef6fbf81c5783bad39d37d562224e9 /src/mesa/main/matrix.c
parent33bb8c051df3f2561c7b4a5ad7abefa3fce99d37 (diff)
mesa: s/CALLOC/calloc/
v2: replace instances in dri/common/ dirs Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r--src/mesa/main/matrix.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 7157433de4d..a775a9a36a2 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -671,7 +671,7 @@ init_matrix_stack( struct gl_matrix_stack *stack,
stack->MaxDepth = maxDepth;
stack->DirtyFlag = dirtyFlag;
/* The stack */
- stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
+ stack->Stack = (GLmatrix *) calloc(maxDepth, sizeof(GLmatrix));
for (i = 0; i < maxDepth; i++) {
_math_matrix_ctr(&stack->Stack[i]);
}