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authorBrian Paul <[email protected]>2013-04-17 11:58:33 -0600
committerBrian Paul <[email protected]>2013-04-17 11:59:42 -0600
commitcbbcb0247e6aa8d7adc274a94206ee02f9c70bea (patch)
tree368c41d00e04bdd4e021acee570257f06e873ddd /src/mesa/main/light.c
parentc9bb052e31b7952272e60d28969e90eafb6b3e1f (diff)
mesa: remove DD_TRI_LIGHT_TWOSIDE flag
v2: use conditional operator instead of bit shifting Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/light.c')
-rw-r--r--src/mesa/main/light.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index c694bebe69b..41773d83c21 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -474,10 +474,6 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.Model.TwoSide = newbool;
- if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
- ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
- else
- ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
break;
case GL_LIGHT_MODEL_COLOR_CONTROL:
if (ctx->API != API_OPENGL_COMPAT)