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authorMarek Olšák <[email protected]>2020-05-30 17:42:46 -0400
committerMarge Bot <[email protected]>2020-06-23 06:41:37 +0000
commita2d7f4fe5a52d2968f8d0fbbf879368a6e7044aa (patch)
treea4a72666446fd255a9577339c668315834e4d51c /src/mesa/main/glthread.h
parent66c2c9c6a957c55effc29ad4e1e7461bb8c85508 (diff)
glthread: handle ARB_vertex_attrib_binding
This handles ARB_vertex_attrib_binding for vertex uploads correctly. Before this, the extension might have led to crashes if non-VBO vertex attribs were present. Acked-by: Pierre-Eric Pelloux-Prayer <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5303>
Diffstat (limited to 'src/mesa/main/glthread.h')
-rw-r--r--src/mesa/main/glthread.h39
1 files changed, 36 insertions, 3 deletions
diff --git a/src/mesa/main/glthread.h b/src/mesa/main/glthread.h
index 34a5443a6da..b07169e334c 100644
--- a/src/mesa/main/glthread.h
+++ b/src/mesa/main/glthread.h
@@ -66,15 +66,23 @@ struct glthread_attrib_binding {
struct glthread_vao {
GLuint Name;
GLuint CurrentElementBufferName;
- GLbitfield UserEnabled; /**< Vertex attrib arrays enabled by the user. */
+ GLbitfield UserEnabled; /**< Vertex attribs enabled by the user. */
GLbitfield Enabled; /**< UserEnabled with POS vs GENERIC0 aliasing resolved. */
- GLbitfield UserPointerMask;
- GLbitfield NonZeroDivisorMask;
+ GLbitfield BufferEnabled; /**< "Enabled" converted to buffer bindings. */
+ GLbitfield BufferInterleaved; /**< Bitmask of buffers used by multiple attribs. */
+ GLbitfield UserPointerMask; /**< Bitmask of buffer bindings. */
+ GLbitfield NonZeroDivisorMask; /**< Bitmask of buffer bindings. */
struct {
+ /* Per attrib: */
GLuint ElementSize;
+ GLuint RelativeOffset;
+ GLuint BufferIndex; /**< Referring to Attrib[BufferIndex]. */
+
+ /* Per buffer binding: */
GLsizei Stride;
GLuint Divisor;
+ int EnabledAttribCount; /**< Number of enabled attribs using this buffer. */
const void *Pointer;
} Attrib[VERT_ATTRIB_MAX];
};
@@ -207,6 +215,31 @@ void _mesa_glthread_DSAAttribPointer(struct gl_context *ctx, GLuint vao,
GLuint buffer, gl_vert_attrib attrib,
GLint size, GLenum type, GLsizei stride,
GLintptr offset);
+void _mesa_glthread_AttribFormat(struct gl_context *ctx, GLuint attribindex,
+ GLint size, GLenum type, GLuint relativeoffset);
+void _mesa_glthread_DSAAttribFormat(struct gl_context *ctx, GLuint vaobj,
+ GLuint attribindex, GLint size, GLenum type,
+ GLuint relativeoffset);
+void _mesa_glthread_VertexBuffer(struct gl_context *ctx, GLuint bindingindex,
+ GLuint buffer, GLintptr offset, GLsizei stride);
+void _mesa_glthread_DSAVertexBuffer(struct gl_context *ctx, GLuint vaobj,
+ GLuint bindingindex, GLuint buffer,
+ GLintptr offset, GLsizei stride);
+void _mesa_glthread_DSAVertexBuffers(struct gl_context *ctx, GLuint vaobj,
+ GLuint first, GLsizei count,
+ const GLuint *buffers,
+ const GLintptr *offsets,
+ const GLsizei *strides);
+void _mesa_glthread_BindingDivisor(struct gl_context *ctx, GLuint bindingindex,
+ GLuint divisor);
+void _mesa_glthread_DSABindingDivisor(struct gl_context *ctx, GLuint vaobj,
+ GLuint bindingindex, GLuint divisor);
+void _mesa_glthread_AttribBinding(struct gl_context *ctx, GLuint attribindex,
+ GLuint bindingindex);
+void _mesa_glthread_DSAAttribBinding(struct gl_context *ctx, GLuint vaobj,
+ GLuint attribindex, GLuint bindingindex);
+void _mesa_glthread_DSAElementBuffer(struct gl_context *ctx, GLuint vaobj,
+ GLuint buffer);
void _mesa_glthread_PushClientAttrib(struct gl_context *ctx, GLbitfield mask,
bool set_default);
void _mesa_glthread_PopClientAttrib(struct gl_context *ctx);