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authorEric Anholt <[email protected]>2013-06-05 14:46:19 -0700
committerEric Anholt <[email protected]>2013-06-07 12:55:07 -0700
commitbc8bfdc42cce18cf3a44f487b73460bebe8c2ae4 (patch)
tree7a5f1f592db60eb3999daa70e0f5f47e83660cd6 /src/mesa/main/get_hash_params.py
parent7500ad23ebd5b61fba01490ce561ba24ee4a6947 (diff)
mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.
piglit OpenGL ES 3.0/minmax now passes. This was also one of the subcase failures in OpenGL 3.2/minmax (and still is, because our value is too low for 3.2, but at least we report what it is). Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/get_hash_params.py')
-rw-r--r--src/mesa/main/get_hash_params.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 248269f262a..f47b33fcd67 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -329,6 +329,9 @@ descriptor=[
[ "MAJOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
[ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3" ],
+ # GL 3.0 / GLES3
+ [ "MAX_FRAGMENT_INPUT_COMPONENTS", "LOC_CUSTOM, TYPE_INT, 0, extra_gl32_es3" ],
+
# GL_ARB_ES3_compatibility
[ "MAX_ELEMENT_INDEX", "CONTEXT_INT64(Const.MaxElementIndex), extra_ARB_ES3_compatibility_api_es3"],