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authorBrian Paul <[email protected]>2006-04-13 19:21:58 +0000
committerBrian Paul <[email protected]>2006-04-13 19:21:58 +0000
commitda238ee06a8d169eb590aa5e50998136f1b5aba5 (patch)
tree5900bcd798bb50b2ba4582f828624fde8df49baf /src/mesa/main/get_gen.py
parent564b2aa2ef8d5b859bb51d39024373a4865e93e9 (diff)
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants.
Diffstat (limited to 'src/mesa/main/get_gen.py')
-rw-r--r--src/mesa/main/get_gen.py3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 5b3d35fc446..9dd6b8f79eb 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -495,8 +495,7 @@ StateVars = [
# GL_ARB_multitexture
( "GL_MAX_TEXTURE_UNITS_ARB", GLint,
- ["MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)"],
- "", ["ARB_multitexture"] ),
+ ["ctx->Const.MaxTextureUnits"], "", ["ARB_multitexture"] ),
( "GL_ACTIVE_TEXTURE_ARB", GLint,
[ "GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit"], "", ["ARB_multitexture"] ),
( "GL_CLIENT_ACTIVE_TEXTURE_ARB", GLint,