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authorJordan Justen <[email protected]>2012-07-19 11:27:16 -0700
committerJordan Justen <[email protected]>2012-07-30 16:18:57 -0700
commit09714c09a40501d82823e42f7461d7b8d7bf11c0 (patch)
tree144610e22885309e431706173799f044d86255c7 /src/mesa/main/get.c
parent3d284dcba6f692ce268c9a2178a30e7a308b2cfc (diff)
mesa: add support for using API_OPENGL_CORE
Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 15de321e400..b9c98fb22d3 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -391,6 +391,7 @@ extra_NV_read_buffer_api_gl[] = {
#define API_OPENGL_BIT (1 << API_OPENGL)
#define API_OPENGLES_BIT (1 << API_OPENGLES)
#define API_OPENGLES2_BIT (1 << API_OPENGLES2)
+#define API_OPENGL_CORE_BIT (1 << API_OPENGL_CORE)
/* This is the big table describing all the enums we accept in
* glGet*v(). The table is partitioned into six parts: enums
@@ -405,7 +406,9 @@ extra_NV_read_buffer_api_gl[] = {
static const struct value_desc values[] = {
/* Enums shared between OpenGL, GLES1 and GLES2 */
{ 0, 0, TYPE_API_MASK,
- API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA},
+ API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT |
+ API_OPENGL_CORE_BIT,
+ NO_EXTRA},
{ GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers },
{ GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA },
{ GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
@@ -534,7 +537,7 @@ static const struct value_desc values[] = {
#if FEATURE_GL || FEATURE_ES1
/* Enums in OpenGL and GLES1 */
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT, NO_EXTRA },
+ { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGL_CORE_BIT, NO_EXTRA },
{ GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA },
{ GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA },
{ GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA },
@@ -796,7 +799,7 @@ static const struct value_desc values[] = {
#if FEATURE_GL
/* Remaining enums are only in OpenGL */
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT, NO_EXTRA },
+ { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGL_CORE_BIT, NO_EXTRA },
{ GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA },
{ GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA },
{ GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA },
@@ -1887,7 +1890,7 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
}
break;
case EXTRA_API_GL:
- if (ctx->API == API_OPENGL) {
+ if (_mesa_is_desktop_gl(ctx)) {
total++;
enabled++;
}