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authorBrian Paul <[email protected]>2011-12-05 20:40:48 -0700
committerBrian Paul <[email protected]>2011-12-08 08:56:31 -0700
commitdb247dd7b37e22bf9545d8cb8360e06d68e50912 (patch)
treee185b37d999a8c2a8b9fe59f962f3525d5b428e5 /src/mesa/main/formats.c
parenteb3e1d8888ea37c7500ab964e8523a52a401bade (diff)
mesa: add MAX_PIXEL_BYTES define
In a few places we need to allocate space for some number of generic pixels. Use this new define instead of a magic number like 16 or 4 * sizeof(GLuint). Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/formats.c')
-rw-r--r--src/mesa/main/formats.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 595da773ba5..1f83a5368d7 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -1553,6 +1553,8 @@ _mesa_get_format_bytes(gl_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
ASSERT(info->BytesPerBlock);
+ ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES ||
+ _mesa_is_format_compressed(format));
return info->BytesPerBlock;
}