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author | Mathias Fröhlich <[email protected]> | 2011-10-31 18:32:59 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2011-11-29 06:35:44 +0100 |
commit | dca6a28a14f22d77273d79d44f57b0d853c0242d (patch) | |
tree | c917c9372e56b864262991cf82f48b62b9625bc2 /src/mesa/main/ff_fragment_shader.cpp | |
parent | f364ac1da10ff67eba5196c1074aff579864f741 (diff) |
mesa: Make gl_program::InputsRead 64 bits.
Make gl_program::InputsRead a 64 bits bitfield.
Adapt the intel and radeon driver to handle a 64 bits
InputsRead value.
Signed-off-by: Mathias Froehlich <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/ff_fragment_shader.cpp')
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index 3d7947bae10..008da0d0e3d 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -334,7 +334,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx ) else if (!(vertexProgram || vertexShader)) { /* Fixed function vertex logic */ /* _NEW_ARRAY */ - GLbitfield varying_inputs = ctx->varying_vp_inputs; + GLbitfield64 varying_inputs = ctx->varying_vp_inputs; /* These get generated in the setup routine regardless of the * vertex program: |